{"id":726,"date":"2012-05-01T22:52:31","date_gmt":"2012-05-01T22:52:31","guid":{"rendered":"https:\/\/faidutti.com\/blog\/?p=726"},"modified":"2017-01-24T20:58:46","modified_gmt":"2017-01-24T20:58:46","slug":"histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus","status":"publish","type":"post","link":"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/","title":{"rendered":"Histoire de deux cit\u00e9s <br> <i>A Tale of Two Cities<\/i> <br>Chronica sive historia de duabus civitatibus"},"content":{"rendered":"<div id=\"attachment_742\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-742\" data-attachment-id=\"742\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/castelproto2c\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c.jpg\" data-orig-size=\"320,215\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Castle Proto\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le prototype de Castel&lt;br \/&gt;\nCastle prototype&lt;\/p&gt;\n\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c-300x201.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c.jpg\" class=\"size-medium wp-image-742\" title=\"castelproto2c\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c-300x201.jpg\" alt=\"\" width=\"300\" height=\"201\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c-300x201.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/castelproto2c.jpg 320w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-742\" class=\"wp-caption-text\">Le prototype de Castel<br \/>Castle prototype<\/p><\/div>\n<div id=\"attachment_741\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-741\" data-attachment-id=\"741\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/citadellesproto2c\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c.jpg\" data-orig-size=\"320,190\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Citadels Proto\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le prototype de Citadelles&lt;br \/&gt;\nFirst Citadels prototype&lt;\/p&gt;\n\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c-300x178.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c.jpg\" class=\"size-medium wp-image-741\" title=\"citadellesproto2c\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c-300x178.jpg\" alt=\"\" width=\"300\" height=\"178\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c-300x178.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/citadellesproto2c.jpg 320w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-741\" class=\"wp-caption-text\">Le prototype de Citadelles<br \/>First Citadels prototype<\/p><\/div>\n<p>Nous \u00e9tions en hiver, et j&#8217;habitais encore \u00e0 Paris. Un soir, au t\u00e9l\u00e9phone, je causais avec Serge Laget, l&#8217;ami lyonnais avec lequel j&#8217;avais con\u00e7u Meurtre \u00e0 l&#8217;Abbaye. Pour ce jeu, nous avions travaill\u00e9 chacun de son c\u00f4t\u00e9, testant avec des \u00e9quipes diff\u00e9rentes, et faisant un usage intensif de la poste et du t\u00e9l\u00e9phone pour rendre compatible ses r\u00e9flexions tactiques compatibles avec mes d\u00e9lires chaotiques. Pourquoi ne pas reprendre une formule qui avait si bien r\u00e9ussi? Quelques heures, et quelques coups de t\u00e9l\u00e9phone plus tard, un nouveau projet &#8211; bient\u00f4t baptis\u00e9 Citadelle (sans s) &#8211; \u00e9tait n\u00e9. Les bases semblaient claires: il y aurait, dans un univers m\u00e9di\u00e9val, des cartes repr\u00e9sentant des lieux (ch\u00e2teau, tour, auberge\u2026) et d&#8217;autres figurant des personnages (roi, magicien, princesse\u2026), ces derniers permettant au joueur d&#8217;effectuer diverses actions (le roi commande et l\u00e8ve des imp\u00f4ts, le magicien \u00e9change des cartes, la princesse s\u00e9duit\u2026). C&#8217;est donc le th\u00e8me qui \u00e9tait premier et non la m\u00e9canique, et cela explique peut-\u00eatre le demi \u00e9chec &#8211; ou le double succ\u00e8s &#8211; qui allait suivre.<\/p>\n<p>Chacun r\u00e9alisa quelques cartes et fit quelques premi\u00e8res parties avec ses amis. Mais au t\u00e9l\u00e9phone, il devint vite \u00e9vident que Serge ne comprenait plus bien ce que je faisais, et que je ne comprenais plus bien ce qu&#8217;il faisait. Rien de grave, pensions-nous, nous allions facilement mettre tout cela en commun puisque, en avril, nous devions nous retrouver \u00e0 mes rencontres ludopathiques. Entretemps, mon jeu prit forme plus rapidement que pr\u00e9vu. Les premiers tests \u00e9tant concluants, une version presque d\u00e9finitive fut vite achev\u00e9e. Cyrille Daujean, enthousiasm\u00e9, con\u00e7ut une superbe maquette, qui allait rester presque inchang\u00e9e jusqu&#8217;\u00e0 la version finale, et parvint \u00e0 convaincre ses voisins de Multisim de s&#8217;engager dans la publication du jeu. Frank Branham traduisit Citadelles en anglais et emmena sa maquette au Gathering of Friends d&#8217;Alan Moon, o\u00f9 elle rencontra un succ\u00e8s d&#8217;estime qui me valut un abondant courrier et quelques propositions d&#8217;\u00e9diteurs allemands.<\/p>\n<p>Lorsque je retrouvai Serge \u00e0 \u00c9tourvy, en avril 99, nous ne p\u00fbmes que constater ce que nous avions d\u00e9j\u00e0 pressenti: nos deux jeux n&#8217;avaient rien \u00e0 voir. C&#8217;\u00e9tait un peu comme si, ayant d\u00e9cid\u00e9 de travailler tous deux sur les courses automobiles, j&#8217;avais cr\u00e9\u00e9 le Mille Bornes et lui Formule D\u00e9. J&#8217;avais huit cartes personnages et soixante lieux, il avait cinq lieux et soixante personnages. \u00c0 quoi bon tenter une impossible synth\u00e8se puisque mon Citadelles &#8211; un jeu de bluff &#8211; fonctionnait fort bien et que celui de Serge &#8211; plus tactique &#8211; semblait plein de promesses. Trop occup\u00e9 \u00e0 faire des bises, servir des zakouskis et ramasser des bouteilles de bi\u00e8re vides, je ne trouvais pas le temps d&#8217;essayer son jeu durant le week-end. Le dimanche soir, je lui laissai donc une maquette de mon jeu, et repartai avec le sien pour l&#8217;\u00e9tudier de plus pr\u00eat.<\/p>\n<p>Les premiers tests montr\u00e8rent que, si sa piste valait bien la mienne, son jeu avait encore des lenteurs, et menait trop souvent \u00e0 des situations de blocage. Le Citadelles lyonnais, avec ses 60 cartes ayant toutes des effets diff\u00e9rents, demanderait infiniment plus de r\u00e9glages que le Citadelles parisien avec ses huit personnages. Le jeu \u00e9tait tr\u00e8s prometteur, et profond\u00e9ment original, mais il avait besoin d&#8217;un regard neuf et c&#8217;est moi qui proc\u00e9dai, sur une m\u00e9canique inchang\u00e9e, aux r\u00e9glages d\u00e9finitifs. Le Donjon disparut, beaucoup de personnages acquirent des pouvoirs nouveaux, de nouvelles restrictions au placement firent leur apparition pour permettre des combinaisons de cartes. Je m&#8217;aper\u00e7us bient\u00f4t que je ne jouais plus gu\u00e8re \u00e0 mon Citadelles et que celui de Serge, que j&#8217;avais tellement modifi\u00e9 \u00e9tait un peu devenu le mien. Cette fois, nous parvinmes \u00e0 travailler en commun pour &#8220;finaliser le produit&#8221;. Le jeu s\u00e9duisit Henri Balczesak, de Jeux Descartes, et le contrat fut bient\u00f4t sign\u00e9, sans que le jeu &#8211; qui ne pouvait pas s&#8217;appeler Citadelles &#8211; ait trouv\u00e9 de nom. Camelot \u00e9tait d\u00e9j\u00e0 pris et Tintagel semblait une marque de lessive. Forteresse faisait un peu lourd. Ce fut finalement Castel, un terme fran\u00e7ais un peu vieillot pour ch\u00e2teau.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"743\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/magicien2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2.jpg\" data-orig-size=\"295,469\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Citadels Magician\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2-188x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2.jpg\" class=\"alignnone size-medium wp-image-743\" title=\"magicien2\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2-188x300.jpg\" alt=\"\" width=\"188\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2-188x300.jpg 188w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien2.jpg 295w\" sizes=\"auto, (max-width: 188px) 100vw, 188px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"744\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/magicien\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien.jpg\" data-orig-size=\"750,750\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Castle Magician\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien-300x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien.jpg\" class=\"alignnone size-medium wp-image-744\" title=\"magicien\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/magicien.jpg 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Et voil\u00e0 comment je me suis retrouv\u00e9 \u00e0 publier, presque simultan\u00e9ment, deux jeux sur le m\u00eame th\u00e8me, avec des traitements graphiques similaires, mais aux m\u00e9canismes totalement diff\u00e9rents. Citadelles est, fondamentalement, un jeu de bluff et de psychologie. Castel est un jeu de tactique et de combinaisons de cartes, qui n&#8217;est pas sans rappeler certains jeux de cartes \u00e0 collectionner. La premi\u00e8re ann\u00e9e, c&#8217;est Castel qui s&#8217;est bien vendu, tandis,que Citadelles peinait \u00e0 trouver son public. Puis Castel \u00e0 disparu avec son \u00e9diteur, tandis que Citadelles devenait un succ\u00e8s mondial, traduit en une trentaine de langues et vendu \u00e0 plus de deux millions d&#8217;exemplaires. Cela aurait sans doute pu \u00eatre l&#8217;inverse.<\/p>\n<p style=\"padding-left: 60px; text-align: right;\"><span style=\"color: #993300;\"><strong>Castel<\/strong><\/span><br \/>\n<span style=\"color: #993300;\"> Un jeu de Bruno Faidutti &amp; Serge Laget<br \/>\nIllustr\u00e9 par Emmanuel Roudier<\/span><br \/>\n<span style=\"color: #993300;\"> 2 \u00e0 5 joueurs \u2013 45 minutes<\/span><br \/>\n<span style=\"color: #993300;\"> Publi\u00e9 par Jeux Descartes (2000)<\/span><br \/>\n<a href=\"http:\/\/www.trictrac.net\/jeu-de-societe\/castel\/infos\" target=\"_blank\">Tric Trac<\/a>\u00a0\u00a0\u00a0 <a href=\"http:\/\/www.boardgamegeek.com\/boardgame\/655\/castle\" target=\"_blank\">Boardgamegeek<\/a><\/p>\n<p style=\"padding-left: 60px; text-align: right;\"><span style=\"color: #993300;\"><strong>Citadelles<\/strong><\/span><br \/>\n<span style=\"color: #993300;\"> Un jeu de Bruno Faidutti<br \/>\nIllustr\u00e9 par Julien Delval, Florence Magnin, Jesper Eising, Didier Graffet, Jean-Louis Mourier<\/span><br \/>\n<span style=\"color: #993300;\"> 2 \u00e0 8 joueurs \u2013 30 \u00e0 60 minutes<\/span><br \/>\n<span style=\"color: #993300;\"> Publi\u00e9 par Ubik, Hans im Glueck, Fantasy Flight Games , etc&#8230; (2000)<\/span><br \/>\n<a href=\"http:\/\/www.trictrac.net\/jeu-de-societe\/citadelles\/infos\" target=\"_blank\">Tric Trac<\/a>\u00a0\u00a0\u00a0 <a href=\"http:\/\/www.boardgamegeek.com\/boardgame\/478\/citadels\" target=\"_blank\">Boardgamegeek<\/a><\/p>\n<hr \/>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"747\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/marchand2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2.jpg\" data-orig-size=\"295,469\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Citadels Merchant\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2-188x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2.jpg\" class=\"alignnone size-medium wp-image-747\" title=\"marchand2\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2-188x300.jpg\" alt=\"\" width=\"188\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2-188x300.jpg 188w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand2.jpg 295w\" sizes=\"auto, (max-width: 188px) 100vw, 188px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"748\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/marchand-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand.jpg\" data-orig-size=\"750,750\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Castle Merchant\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand-300x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand.jpg\" class=\"alignnone size-medium wp-image-748\" title=\"marchand\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/marchand.jpg 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>\u00a0It was wintertime and I was still living in Paris. One evening I was chatting on the phone with Serge Laget, the friend from Lyon with whom I&#8217;d invented Murder in the Abbey. For that game we\u00edd each worked on our own, playtesting with different groups of people and making extensive use of the mail and the phones, in order to integrate his thoughts about tactics with my passionate ravings. Why not revive a formula that had been so successful? Several hours and a few phone calls later, a new project&#8211;soon christened Citadelle (without the s)&#8211;was born.The premise seemed clear: there would be a medieval world made up of &#8220;place&#8221; cards (castle, tower, inn &#8230;) and &#8220;character&#8221; cards (king, magician, princess &#8230;); the latter would allow players to accomplish various actions (the king could impose and collect taxes, the magician could switch cards, the princess could seduce &#8230;). Thus it was the theme that was dominant and not, as in Murder in the Abbey, the mechanics of the game-play; and that may explain the semifailure&#8211;or double success&#8211;that was about to follow<\/em><\/p>\n<p><em>We each came up with some cards and had a few preliminary game-testing parties with friends. But over the phone it quickly became clear that Serge no longer had a clear idea of what I was doing and I no longer had a clear idea of what he was doing. No problem, we thought; we could easily get ourselves back on the same track since in April we\u00edd be together at my Ludopathic Gathering (my very own little private game convention).In the meantime, my game took form more quickly than anticipated. After conclusive game-testing, a nearly final version was completed. Cyrille Daujean, with much enthusiasm, came up with a superb prototype that remained almost unchanged right up to the final version, and he managed to convince his friends at MultiSim to come out with the game. Frank Branham translated Citadelles into English and brought his version to Alan Moon\u00eds Gathering of Friends, where it was given a warm reception that brought me a great deal of mail, and a great interest from some german publishers.<\/em><\/p>\n<p><em>When I got together with Serge in Etourvy in April &#8217;99, we had to admit what we&#8217;d already suspected: our two games had nothing to do with each other. It was as if, both of us having decided to work on car racing games, I had created Mille Bornes and he Formula De. I had eight character cards and 60 locations, he had five locations and 60 characters. Why bother attempting an impossible synthesis, given the fact that my Citadelles&#8211;a bluffing game&#8211;was working quite well and Serge&#8217;s&#8211;more tactical&#8211; seemed full of promise. Too busy pecking cheeks, serving hors d&#8217;oeuvres, and cleaning up empty beer bottles, I never found time to try his game during the weekend. So Sunday evening I left him a sample of my game and headed home with his, to study it up close.<\/em><\/p>\n<p><em>The initial tests showed that, although the trip around his game board was as interesting as mine, his game still had some snags that caused it to bog down too often and end up in gridlock. The Lyonnais Citadelles, with its 60 cards all with different abilities, would need considerably more tweaking than the Parisian Citadelles with its eight characters. The game was very promising, and extremely original, but it needed a new look; while keeping the same basic strategy, I did the necessary fine-tuning. The dungeon disappeared, many characters acquired new powers, and new restrictions on placement appeared, allowing cards to be combined. I soon noticed that I was hardly playing my Citadelles anymore; I had adopted Serge&#8217;s, and I&#8217;d modified it so much it had sort of become mine. This time, though, we managed to work together to come up with the final product. The game attracted Henri Baczesak, of Jeux Descartes, and the contract was soon signed, although the game&#8211;which we couldn&#8217;t call Citadelles&#8211;didn\u00edt yet have a name. Camelot was already taken, Tintagel (King Arthur&#8217;s birthplace) sounded like a brand of laundry detergent; and Fortress seemed a little heavy. Finally, it became Castel, a somewhat old-fashioned French word for castle &#8211; and Castle in English.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"745\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/roi2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2.jpg\" data-orig-size=\"295,469\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Citadels King\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2-188x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2.jpg\" class=\"alignnone size-medium wp-image-745\" title=\"roi2\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2-188x300.jpg\" alt=\"\" width=\"188\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2-188x300.jpg 188w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi2.jpg 295w\" sizes=\"auto, (max-width: 188px) 100vw, 188px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"746\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/roi\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi.jpg\" data-orig-size=\"750,750\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Castle King\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi-300x300.jpg\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi.jpg\" class=\"alignnone size-medium wp-image-746\" title=\"roi\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/roi.jpg 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"padding-left: 60px;\"><em>That&#8217;s how I found myself publishing, almost simultaneously, two games on the same theme, with similar graphics, but mechanically entirely different. Citadels is, fundamentally, a bluffing and double guessing game. Castle is a game of tactics and card combos, somewhat reminiscent of collectible card games. In the first year, Castle was the best seller, but it then disappeared together with its publisher, Jeux Descartes. Then Citadels became a world hit, with more than two millions copies sold in two dozens different languages. I can&#8217;t help thinking it could have been the reverse.<\/em><\/p>\n<p style=\"padding-left: 60px; text-align: right;\"><em><span style=\"color: #993300;\"><strong>Castle<\/strong><\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\"> A game by Bruno Faidutti &amp; Serge Laget<br \/>\nArt by Emmanuel Roudier<\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\"> 2 to 5 players &#8211; 45 minutes<\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\">Published by Jeux Descartes (2000)<\/span><\/em><br \/>\n<em> <a href=\"http:\/\/www.trictrac.net\/jeu-de-societe\/castel\/infos\" target=\"_blank\">Tric Trac<\/a>\u00a0\u00a0\u00a0 <a href=\"http:\/\/www.boardgamegeek.com\/boardgame\/655\/castle\" target=\"_blank\">Boardgamegeek<\/a><\/em><\/p>\n<p style=\"padding-left: 60px; text-align: right;\"><em><span style=\"color: #993300;\"><strong>Citadels<\/strong><\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\"> A game by Bruno Faidutti<br \/>\nArt by Julien Delval, Florence Magnin, Jesper Eising, Didier Graffet, Jean-Louis Mourier<\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\"> 2 to 8 players \u2013 30 \u00e0 60 minutes<\/span><\/em><br \/>\n<em> <span style=\"color: #993300;\">Published by Ubik, Hans im Glueck, Fantasy Flight Games , etc&#8230; (2000)<\/span><\/em><br \/>\n<em> <a href=\"http:\/\/www.trictrac.net\/jeu-de-societe\/citadelles\/infos\" target=\"_blank\">Tric Trac<\/a>\u00a0\u00a0\u00a0 <a href=\"http:\/\/www.boardgamegeek.com\/boardgame\/478\/citadels\" target=\"_blank\">Boardgamegeek<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nous \u00e9tions en hiver, et j&#8217;habitais encore \u00e0 Paris. Un soir, au t\u00e9l\u00e9phone, je causais avec Serge Laget, l&#8217;ami lyonnais avec lequel j&#8217;avais con\u00e7u Meurtre \u00e0 l&#8217;Abbaye. Pour ce jeu, nous avions travaill\u00e9 chacun de son c\u00f4t\u00e9, testant avec des &hellip; <a href=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/histoire-de-deux-cites-a-tale-of-two-cities-chronica-sive-historia-de-duabus-civitatibus\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[97,31],"tags":[18,15,289,346,61],"class_list":["post-726","post","type-post","status-publish","format-standard","hentry","category-castel-castle","category-citadelles-citadels","tag-castel","tag-citadelles","tag-ffg","tag-roles-caches-hidden-roles","tag-serge-laget"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p2HNOP-bI","_links":{"self":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/726","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/comments?post=726"}],"version-history":[{"count":7,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/726\/revisions"}],"predecessor-version":[{"id":6801,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/726\/revisions\/6801"}],"wp:attachment":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/media?parent=726"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/categories?post=726"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/tags?post=726"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}