{"id":6253,"date":"2016-09-20T10:05:23","date_gmt":"2016-09-20T10:05:23","guid":{"rendered":"https:\/\/faidutti.com\/blog\/?p=6253"},"modified":"2017-08-28T07:48:42","modified_gmt":"2017-08-28T07:48:42","slug":"apres-lage-dor-after-the-golden-age","status":"publish","type":"post","link":"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/","title":{"rendered":"Apr\u00e8s l&#8217;\u00e2ge d&#8217;or <br><i>After the Golden Age<\/i>"},"content":{"rendered":"<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"651\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/la-vallee-des-mammouths-valley-of-the-mammoths\/card7\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7.jpg\" data-orig-size=\"941,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Bruno Shaman\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7.jpg\" class=\"alignnone size-medium wp-image-651\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7-282x300.jpg\" alt=\"Bruno Shaman\" width=\"282\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7-282x300.jpg 282w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card7.jpg 941w\" sizes=\"auto, (max-width: 282px) 100vw, 282px\" \/><\/a><\/p>\n<p><strong>L\u2019\u00e2ge d\u2019or<\/strong><\/p>\n<p>Jamais le jeu de soci\u00e9t\u00e9 ne s\u2019est aussi bien port\u00e9. Plus d\u2019un millier de jeux paraissent chaque ann\u00e9e, contre \u00e0 peine une centaine il y a trente ans lorsque je publiais mes premi\u00e8res cr\u00e9ations. Des jeux plus nombreux, mais aussi mieux con\u00e7us, mieux \u00e9dit\u00e9s, mieux produits, moins chers et dont les ventes augmentent r\u00e9guli\u00e8rement. Ce qui \u00e9tait un hobby un peu marginal est devenu une industrie florissante, avec depuis une d\u00e9cennie des taux de croissance \u00e0 deux chiffres &#8211; m\u00eame si c\u2019est en vain que j\u2019ai cherch\u00e9 des donn\u00e9es sur le chiffre d\u2019affaires global du secteur.<\/p>\n<p>Auteurs, \u00e9diteurs et vendeurs, tous des passionn\u00e9s, sont aussi de plus en plus nombreux \u00e0 vivre, parfois bien, de cette activit\u00e9. Il est m\u00eame devenu possible aujourd\u2019hui d\u2019\u00eatre un illustrateur, voire un critique de jeu professionnel. Autour des \u00e9diteurs, gros, moyens et petits, tout un \u00e9cosyst\u00e8me s\u2019est mis en place, avec des boutiques, des bars, des festivals, des sitew webs de plus en plus nombreux. Une v\u00e9ritable culture du jeu de soci\u00e9t\u00e9 s\u2019est constitu\u00e9e, qui est trop souvent ignor\u00e9e des m\u00e9dias mais qui, quand elle ne l\u2019est pas, a plut\u00f4t bonne presse. Les jeux de soci\u00e9t\u00e9 sont donc de plus en plus reconnus, au m\u00eame titre que les jeux video, comme des cr\u00e9ations culturelles dignes de commentaires, d\u2019analyse et de critique. De nouveaux genres sont n\u00e9s, comme les jeux de cartes \u00e0 collectionner, puis les jeux de coop\u00e9ration, et aujourd\u2019hui les \u00ab\u00a0legacy games\u00a0\u00bb. Si l\u2019on me regarde de moins en moins souvent comme un grand enfant, ce n\u2019est pas parce que mes jeux se vendent mieux, c\u2019est parce qu\u2019ils sont pris plus au s\u00e9rieux.<\/p>\n<p>Bref, le jeu de soci\u00e9t\u00e9 est en plein boom. Ce devrait \u00eatre une raison sinon pour s\u2019inqui\u00e9ter, du moins pour se demander si cela va continuer. Si je suis mod\u00e9r\u00e9ment optimiste, je voudrais n\u00e9anmoins aujourd\u2019hui discuter de quelques nuages \u00e0 l\u2019horizon, certains plus mena\u00e7ants que d\u2019autres.<\/p>\n<p><strong>Tablettes en carton<\/strong><\/p>\n<p>S\u2019il est un lieu commun fr\u00e9quemment entendu dans les discussions sur l\u2019avenir du jeu de soci\u00e9t\u00e9, c\u2019est que le jeu video serait un jeune rival en passe de tuer, ou de phagocyter, le bon vieux jeu de carton. Cette pr\u00e9diction t\u00eatue, sans cesse reprise par les m\u00e9dias depuis une trentaine d\u2019ann\u00e9es, ne s\u2019est toujours pas r\u00e9alis\u00e9e, et je ne pense pas qu\u2019elle ait plus de chances de le faire dans les ann\u00e9es qui viennent. Lorsque les m\u00e9dias s\u2019int\u00e9ressent au succ\u00e8s actuel des jeux de soci\u00e9t\u00e9, c\u2019est pourtant encore cette analyse un peu r\u00e9actionnaire qu\u2019ils convoquent, expliquant que le jeu de soci\u00e9t\u00e9, moins froid, plus rassurant, plus convivial, \u00ab\u00a0r\u00e9siste\u00a0\u00bb aux jeux videos.<\/p>\n<p>Penser que le jeu video pourrait remplacer le jeu de soci\u00e9t\u00e9, c\u2019est un peu comme penser que le cin\u00e9ma aurait pu remplacer la lecture. Ce sont des activit\u00e9s certes cousines mais diff\u00e9rentes, et tout comme les amateurs de cin\u00e9ma sont aussi souvent de grands lecteurs, les passionn\u00e9s de jeux de soci\u00e9t\u00e9 sont aussi souvent de grands joueurs de jeux video. De nombreux auteurs &#8211; m\u00eame si ce n\u2019est pas trop mon cas &#8211; passent aussi volontiers de l\u2019un \u00e0 l\u2019autre. Les jeux videos, et dans une moindre mesure les jeux de r\u00f4les, ont m\u00eame depuis une trentaine d\u2019ann\u00e9es beaucoup fait pour le jeu de soci\u00e9t\u00e9, en faisant accepter l\u2019id\u00e9e que le jeu n\u2019\u00e9tait pas une activit\u00e9 r\u00e9serv\u00e9e aux plus jeunes.<\/p>\n<p>Plus qu\u2019un remplacement des cartes et des pions par des tablettes et des hologrammes,\u00a0 qui n\u2019apporterait finalement pas grand chose, nous assisterons plus probablement \u00e0 des allers retours, \u00e0 des hybridations dont on ne sait pas encore tr\u00e8s bien quelles formes elles vont prendre. Il y aura sans doute cependant toujours aussi des jeux de cartes et de pions et des jeux sur \u00e9cran, tout comme il y a encore des romans et des films.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6254\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/fearz-3\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\" data-orig-size=\"491,296\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Fearz!\" data-image-description=\"&lt;p&gt;Fearz!&lt;\/p&gt;\n\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\" class=\"alignnone size-medium wp-image-6254\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-300x181.png\" alt=\"fearz\" width=\"300\" height=\"181\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-300x181.png 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-150x90.png 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png 491w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n<em><a href=\"https:\/\/faidutti.com\/blog\/?p=5328\">Fearz<\/a>, mon premier jeu hybride.<\/em><\/p>\n<p><strong>La bulle<\/strong><\/p>\n<p>Je radote. J\u2019ai d\u00e9j\u00e0 \u00e9crit sur ce site il y a un ou deux ans, et d\u00e9j\u00e0 encore il y a quatre ou cinq ans, que le march\u00e9 du jeu de soci\u00e9t\u00e9 vivait un ph\u00e9nom\u00e8ne de bulle, et que l\u2019explosion approchait. Peut-\u00eatre m\u00eame l\u2019ai-je d\u00e9j\u00e0 \u00e9crit sur mon ancien site il y a dix ans. Les \u00e9v\u00e9nement m\u2019ont, jusqu\u2019ici, donn\u00e9 tort, mais les motifs d\u2019inqui\u00e9tude sont toujours l\u00e0.<\/p>\n<p>La situation du jeu de soci\u00e9t\u00e9 aujourd\u2019hui ressemble \u00e0 celle de la bande dessin\u00e9e il y a une quinzaine d\u2019ann\u00e9es. Si le nombre de jeux vendus augmente, le nombre de jeux publi\u00e9s, d\u2019\u00e9diteurs, d\u2019auteurs et d\u2019 \u00ab\u00a0acteurs du milieu\u00a0\u00bb en tous genres augmente au m\u00eame rythme, voire plus rapidement encore.<\/p>\n<p>Concevoir un jeu de soci\u00e9t\u00e9 demande une certaine imagination, une certaine culture ludique, un esprit clair, mais cela ne demande pas le m\u00eame g\u00e9nie ni, surtout, le m\u00eame travail qu\u2019\u00e9crire un roman ou tourner un film. Informatique, kickstarter et r\u00e9seaux aidant, il est devenu assez ais\u00e9 de monter une petite boite d\u2019\u00e9dition le soir en rentrant du boulot, du vrai. Il y a quinze ans, tous les fans de BD voulaient faire de la BD; aujourd\u2019hui, tous les joueurs se veulent auteur ou \u00e9diteur de jeux. Il y a de la place, mais il n\u2019y en aura sans doute pas pour tout le monde, d\u2019autant que les ventes ne peuvent pas continuer \u00e0 augmenter au m\u00eame rythme. Je sais, le march\u00e9 chinois d\u00e9colle, mais je ne serai pas \u00e9tonn\u00e9 qu\u2019il s\u2019y vende bient\u00f4t surtout des jeux chinois, comme l\u2019excellent CS Files.<\/p>\n<hr \/>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6255\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/cs-files\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg\" data-orig-size=\"1380,1379\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"CS Files\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-1024x1024.jpg\" class=\"alignnone size-medium wp-image-6255\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-300x300.jpg\" alt=\"cs-files\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-1024x1024.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg 1380w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><br \/>\n<\/a><em>CS Files, un fabuleux jeu de d\u00e9duction venu de Chine, bient\u00f4t en fran\u00e7ais chez Iello.<\/em><\/p>\n<p>Quand la croissance va ralentir, la concurrence s\u2019exacerber, les marges diminuer, beaucoup de petits \u00e9diteurs vont disparaitre, et les gros vont faire le m\u00e9nage dans leur gamme, ne publiant plus qu\u2019un petit nombre de valeurs sures. Tr\u00e8s exactement ce qu\u2019il s\u2019est pass\u00e9, si j\u2019en crois mes amis illustrateurs, dans le monde de la bande dessin\u00e9e quand ils \u00e9taient jeunes. Kickstarter limitera peut-\u00eatre les d\u00e9g\u00e2ts en permettant une forme de vanity publishing.<\/p>\n<p>Je me suis tromp\u00e9 jusqu\u2019ici, je me trompe peut-\u00eatre encore. Le jeu de soci\u00e9t\u00e9 est plus international que ne l\u2019\u00e9tait la bande dessin\u00e9e, et se vend plut\u00f4t mieux en p\u00e9riode de crise. Si les m\u00e9dias parlent plus de nous, si nos jeux sont mieux distribu\u00e9s, si les nouvelles g\u00e9n\u00e9rations jouent autant que les pr\u00e9c\u00e9dentes, si des jeux vraiment innovants sont publi\u00e9s, si l\u2019on parvient \u00e0 vendre plus en Russie, en Chine ou au Br\u00e9sil, nous avons peut-\u00eatre encore quelques ann\u00e9es de croissance devant nous, mais sans doute pas beaucoup.<\/p>\n<p><strong>Business<\/strong><\/p>\n<p>Parce que les jeux se vendent bien, parce que le secteur est dynamique et rentable, nous avons vu arriver de nouvelles t\u00eates, g\u00e9n\u00e9ralement bien peign\u00e9es et soigneusement ras\u00e9es, les commerciaux et les businessmen. Quelques petits \u00e9diteurs ambitieux, mont\u00e9s par des gamins tout frais sortis d\u2019une \u00e9cole de commerce, ont pens\u00e9 faire leur trou facilement dans un monde de vieux hippies et de punks sur le retour. Beaucoup, trop s\u00fbrs d\u2019eux, se sont plant\u00e9s faute de chercher ou de parvenir \u00e0 comprendre la culture ludique. Les plus malins se sont adapt\u00e9s et sont devenus des joueurs fort sympathiques. Quand les gens changent, l\u2019ambiance change aussi, et l\u2019on parle de plus en plus de chiffres et de moins en moins de jeux. Je ne veux pas avoir l\u2019air de cracher dans la soupe, et je me r\u00e9jouis que les chiffres soient bons, mais je ne peux m\u2019emp\u00eacher de craindre que le nouveau style ne soit moins favorable \u00e0 la cr\u00e9ativit\u00e9 ludique, au moins pour les jeux que j\u2019aime. Le retour du mot &#8220;test&#8221; pour d\u00e9signer les critiques de jeu rel\u00e8ve un peu de la m\u00eame conception du jeu de soci\u00e9t\u00e9 comme pur produit et non comme cr\u00e9ation culturelle.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6256\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/asmodee-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\" data-orig-size=\"300,446\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"asmodee\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\" class=\"alignnone size-medium wp-image-6256\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-202x300.jpg\" alt=\"asmodee\" width=\"202\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-202x300.jpg 202w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-101x150.jpg 101w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg 300w\" sizes=\"auto, (max-width: 202px) 100vw, 202px\" \/><\/a><em><br \/>\nAsmod\u00e9e, le diable boiteux.<\/em><\/p>\n<p>Il n\u2019y a pas que les petits, il y a aussi les gros, ou plus pr\u00e9cis\u00e9ment le gros, Asmod\u00e9e. Tout le monde a oubli\u00e9 que le d\u00e9mon de la luxure \u00e9tait d\u2019abord un petit \u00e9diteur de jeux de r\u00f4les d\u2019un go\u00fbt douteux. Il est peu \u00e0 peu devenu un gros \u00e9diteur de jeux de soci\u00e9t\u00e9 grand public, avant d\u2019\u00eatre rachet\u00e9 par un grand groupe financier, Eurazeo, qui a investi pas mal d\u2019argent pour le faire grossir encore en reprenant partenaires et concurrents. Un petit auteur comme moi, qui avait fait le choix de ne pas mettre tous ses \u0153ufs dans le m\u00eame panier, se retrouve donc avec presque tous ses petits paniers dans le m\u00eame gros panier. Les anciennes t\u00eates sont toujours l\u00e0, mais on les voit moins. Les nouveaux sont plut\u00f4t sympathiques, mais il est clair que cette \u00ab\u00a0consolidation\u00a0\u00bb n\u2019a pas fini de transformer le march\u00e9 du jeu de soci\u00e9t\u00e9, et pas seulement en France. Le petit jeu lors des salons est de parier sur la prochaine acquisition d\u2019Asmod\u00e9e &#8211; AEG ? CMON ? Czech Games ? Portal ? un allemand ? Il est fort possible que cela s\u2019arr\u00eate l\u00e0, et la vraie question n\u2019est alors pas qui Asmod\u00e9e va racheter, mais qui va racheter Asmod\u00e9e, quand, comment et pour en faire quoi. Hasbro ou Mattel ? Un groupe de presse et de m\u00e9dias ? Un studio de jeux video ? Un autre groupe financier ?<\/p>\n<p><strong>Religions<\/strong><\/p>\n<p>Ceux qui me connaissent un peu savent que je suis fascin\u00e9 par les similarit\u00e9s, d\u00e9j\u00e0 not\u00e9es par Pascal, entre le jeu et la religion. La popularit\u00e9 croissante des jeux, qu\u2019il s\u2019agisse du jeu video ou du jeu de soci\u00e9t\u00e9, et le retour actuel des religions me semblent avoir une cause commune, une certaine angoisse face \u00e0 un monde de plus en plus complexe et incompr\u00e9hensible. Jeu et religion sont en effet construits sur le m\u00eame principe, l\u2019adoption d\u2019un ensemble de lois arbitraires pour se simplifier la vie, la diff\u00e9rence \u00e9tant que les r\u00e8gles du jeu sont transitoires et futiles quand celles des religions se veulent d\u00e9finitives et absolues et pr\u00e9tendent rendre compte de la r\u00e9alit\u00e9.<\/p>\n<p>Parce qu\u2019ils sont si proches et ont les m\u00eames causes, jeu et religion sont rivaux et largement incompatibles. Un croyant n\u2019a nul besoin de jouer, de se simplifier une vie qui est d\u00e9j\u00e0 simple, de se construire des r\u00e8gles claires dans une vie qui en a d\u00e9j\u00e0. Les religions monoth\u00e9istes ont d\u2019ailleurs souvent condamn\u00e9 non seulement le jeu de hasard, vu comme une mise \u00e0 l\u2019\u00e9preuve de Dieu par la tradition chr\u00e9tienne (dommage, l\u2019id\u00e9e est marrante) et assimil\u00e9 \u00e0 la sorcellerie par l\u2019islam (dommage, l\u2019id\u00e9e est marrante), mais aussi l\u2019ensemble des jeux per\u00e7us comme divertissements st\u00e9riles &#8211; ce qu\u2019ils sont d\u2019ailleurs, et c\u2019est tant mieux.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6257\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/mantegna\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg\" data-orig-size=\"1280,924\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"mantegna\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg\" class=\"alignnone size-large wp-image-6257\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg\" alt=\"mantegna\" width=\"584\" height=\"421\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-150x108.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-300x217.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-416x300.jpg 416w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg 1280w\" sizes=\"auto, (max-width: 584px) 100vw, 584px\" \/><\/a><br \/>\n<em>Andrea Mantegna, La Crucifixion, vers 1459<\/em><\/p>\n<p>C\u2019est sans doute le moindre de ses dangers, mais la mont\u00e9e actuelle du sentiment religieux remet en cause les \u00e9volutions, r\u00e9centes et fragiles, qui ont fait du jeu une activit\u00e9 socialement valorisante pour tous et non plus r\u00e9serv\u00e9e aux enfants, une activit\u00e9 acceptable en elle-m\u00eame, sans avoir \u00e0 justifier de vertus morales ou p\u00e9dagogiques. Si, comme on peut le craindre, la soci\u00e9t\u00e9 de demain fait plus de place aux religions, elle fera moins de place au divertissement, \u00e0 l\u2019humour, \u00e0 la futilit\u00e9, et aux jeux.<\/p>\n<p>Je reste relativement optimiste. La popularit\u00e9 actuelle des jeux de soci\u00e9t\u00e9 est plus qu\u2019un effet de mode, et ses causes ne devraient pas disparaitre du jour au lendemain. Moins qu\u2019\u00e0 un brutal et durable retournement de tendance, il faut plut\u00f4t s\u2019attendre \u00e0 quelques r\u00e9ajustements\u00a0dans un secteur qui a sans doute un peu trop pris l\u2019habitude que tout aille vraiment tr\u00e8s bien. Mais, bon, si \u00e7a tourne mal, vous ne pourrez pas dire que je ne vous avais pas pr\u00e9venus.<\/p>\n<hr \/>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"653\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/05\/01\/la-vallee-des-mammouths-valley-of-the-mammoths\/card9\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9.jpg\" data-orig-size=\"916,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Bruno Shaman\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9.jpg\" class=\"alignnone size-medium wp-image-653\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9-274x300.jpg\" alt=\"Bruno Shaman\" width=\"274\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9-274x300.jpg 274w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/05\/card9.jpg 916w\" sizes=\"auto, (max-width: 274px) 100vw, 274px\" \/><\/a><\/p>\n<p><em><strong>The golden age<\/strong><\/em><\/p>\n<p><em>Boardgames are thriving more than ever. Thirty years ago, when my first games were published, there were only a few dozen new boardgames released each year\u00a0; now there are more than a thousand. Games are more numerous, they are also better designed, better published, better produced and, last but not least, cheaper. And, of course, they sell in much larger quantities. What was once a marginal and childish hobby has turned into a flourishing industry, which has just closed on about ten years of double digit growth rates &#8211; even though I\u2019ve not found precise figures of this global industry sales.<\/em><\/p>\n<p><em>There are more and more designers, publishers and game sellers making a living, and sometimes a comfortable one, in the game industry. It\u2019s even possible now to be a professional game illustrator ore reviewer. Next to the big, middle-sized and small publishers, there is now a whole and vastly growing ecosystem of boardgame shops, boardgame caf\u00e9s, boardgame clubs, boardgame websites, gboardgames fairs and conventions. A true gaming culture has emerged. It is still largely ignored by the big media, but when it isn\u2019t, it\u2019s usually discussed in a very positive light. Like video games, boardgames are more and more considered like cultural creations worthy of analysis and review. Whole new genres have emerged, like collectable card games, cooperative games, and now legacy games. Twenty years ago, when I told people that I was a boardgames designer, they would look at me like at a big kid. They rarely do now, not because my game are selling better but because they are taken more seriously.<\/em><\/p>\n<p><em>There is a boardgames boom; so we should ask ourselves if there will soon be a bust. I\u2019m relatively optimistic, but I\u2019d like to discuss here a few worrisome trends, some more threatening than others.<\/em><\/p>\n<p><strong><em>Cardboard tablets<\/em><\/strong><\/p>\n<p><em>Video games are slowly putting boardgames out of the market. This is the most common clich\u00e9 about the perspectives of the boardgames industry. This trite prediction has been regularly repeated in mainstream medias for about thirty years. It didn\u2019t happen so far, and there\u2019s no reason to think that it will anytime soon. Even when medias want to discuss the actual boardgames boom, they rely on this slightly reactionary analysis and explain that boardgames, being more convivial, more reassuring, less cold are \u00ab\u00a0resisting\u00a0\u00bb the invasion of video-games.<\/em><\/p>\n<p><em>Stating that video games could replace boardgames is a bit like stating that movies could have replaced books. They are similar activities, with intercrossing cultural references, but not competitors. Most avid movie goers are also avid readers; similarly, most avid boardgamers are also avid video gamers. Many game designers also regularly move from one to the other, even though it\u2019s not my case. Boardgames have long been considered a child activity. These last thirty years, video games, and to a lesser extent role playing games, have finally made adult gaming socially acceptable. This has been a boon for the boardgames industry.<\/em><\/p>\n<p><em>Replacing cards and tokens with tablets and holograms probably won\u2019t happen, and if it doesn\u2019t, it won\u2019t be a big deal. What is both more likely and more interesting is back and forth influence and hybridations, of which we don\u2019t know yet what exactly they will look like. The first hybrids I\u2019ve seen have been disappointing, but there will be more. There will also certainly still be board and card games and tablet ones.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6254\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/fearz-3\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\" data-orig-size=\"491,296\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Fearz!\" data-image-description=\"&lt;p&gt;Fearz!&lt;\/p&gt;\n\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png\" class=\"alignnone size-medium wp-image-6254\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-300x181.png\" alt=\"fearz\" width=\"300\" height=\"181\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-300x181.png 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz-150x90.png 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/fearz.png 491w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n<a href=\"https:\/\/faidutti.com\/blog\/?p=5328\">Fearz<\/a>, my first hybrid game.<\/p>\n<p><strong><em>The bubble<\/em><\/strong><\/p>\n<p><em>I\u2019m rambling. I already wrote here four or five years ago, and again one or two years ago, that there was a boardgames bubble, and that it would bust soon. I may even have written the same prediction in my older website some ten years ago. I\u2019ve been wrong so far, but the reasons to worry are still there.<\/em><\/p>\n<p><em>The situation of the boardgame industry nowadays feels a bit like that of comics (at least in Europe, since I don\u2019t know much about US comics) fifteen years ago. The number of games sold every year is growing fast, but the number of games published, of publishers, of designers and of people involved in various way in the boardgame industry is growing as fast, or even faster.<\/em><\/p>\n<p><em>Designing a game requires some imagination, some gaming culture and a clear mind. It doesn\u2019t require the same talent, and even more the same actual work, as writing a book or making a movie. Thanks to computer, networks and kickstarter, it has become possible to start one\u2019s own small publishing company on after work hours &#8211; I mean, actual work. Fifteen years ago, all comics fans dreamt of becoming comics author or publisher; nowadays, every boardgame player wants to become game designer or publisher, and can easily try. There\u2019s still some room, but there won\u2019t be enough for everyone, since the sales won\u2019t keep growing at the same pace. I know, the Chinese market is starting to grow, but I wouldn\u2019t be surprised if it soon becomes mostly Chinese games, like the outstanding Deception \/ C.S. Files.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6255\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/cs-files\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg\" data-orig-size=\"1380,1379\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"CS Files\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-1024x1024.jpg\" class=\"alignnone size-medium wp-image-6255\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-300x300.jpg\" alt=\"cs-files\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files-1024x1024.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/CS-Files.jpg 1380w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><br \/>\n<\/a>CS Files, a fabulous deduction game coming from China.<\/p>\n<p><em>When sales start to slow, competition will become fiercer, margins will shrink, small publishers will disappear, and big ones will cut back on their catalog, keeping only the true lasting best sellers. This is exactly what, according to my illustrator friends, happened with european comic books when they were young. Kickstarter might limit the damage,\u00a0 but less as a way to start a small company on the cheap than as a sort of vanity publishing.<br \/>\n<\/em><\/p>\n<p><em>I\u2019ve been wrong so far, may be I am still. The boardgame market is more international than comics, and boardgames sales can be better in times of crisis. If the medias keep on being nice with us, if the young generations play as much as the older ones, if game designers keep coming up with innovations, if Russians, Chinese and Brazilians buy more game (and our games) we might have a few more great years.<\/em><\/p>\n<p><strong><em>Business<\/em><\/strong><\/p>\n<p><em>Boardgames sell, the industry is dynamic and profitable, so new faces came in these last few years, well groomed and clean shaven &#8211; businessmen. Young men right out of business schools started small but ambitious publishing companies, thinking it would be easy to kick out old hippies and aging punks. Most were overconfident and quickly failed because they didn\u2019t try or didn\u2019t manage to understand the board gaming culture. The most fun and clever ones adapted, and are now part of the hobby. Anyway, when people change, the mood change, and the talk at game cons is less and less about game design and more and more about sales figures. Of course, I\u2019m glad that the figures are good, and I don\u2019t want to bite the devilish hand that feeds me, but I can\u2019t help thinking that the new mood might not be as good for creativity in game design &#8211; or at least for the games I like.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6256\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/asmodee-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\" data-orig-size=\"300,446\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"asmodee\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg\" class=\"alignnone size-medium wp-image-6256\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-202x300.jpg\" alt=\"asmodee\" width=\"202\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-202x300.jpg 202w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee-101x150.jpg 101w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/asmodee.jpg 300w\" sizes=\"auto, (max-width: 202px) 100vw, 202px\" \/><\/a><em><br \/>\n<\/em>Asmodeus, the lame devil.<\/p>\n<p><em>Speak of the devil, there are not only small companies. There are also big ones, and especially one &#8211; Asmodee. A small fringe company publishing home-made edgy RPGs and named after the lame devil of lust first turned into a mainstream bordgame publisher, and was then bought by a large private equity firm, Eurazeo, which invested some consid\u00e9rable money in consolidation, acquiring a few partners and competitors. As an author, I had so far managed not to have all my eggs in one basket, and now most of my small baskets are in the same bigger one. Old faces are still there, though we don\u2019t see them as often as we did. Most new faces are quite nice, but it\u2019s clear that this consolidation is transforming the whole boardgames business, especially viewed from France. The joke at last GenCon was to bet on who will be the next acquisition &#8211; AEG? CMON? Czech Games? Portal? Some German?. Actually, I think it might also stop here. Anyway, the real question is not whom Asmodee will buy next, but rather who will buy Asmodee, when, how and what for? Hasbro or Mattel? A media group? A video game company? Another private equity firm?<\/em><\/p>\n<p><strong><em>Religions<\/em><\/strong><\/p>\n<p><em>(the friend who proof read my translation warned me that this analysis might be politically less relevant in the US than in Europe)<\/em><\/p>\n<p><em>My friends know that I am fascinated by the similarities between gaming and religion. It seems to me that the growing popularity of both boardgames and video games and the strong comeback of religions have the same cause, our anguish of living in an always more complex, incomprehensible and meaningless world. Game and religion are based on the same intellectual software &#8211; a totally arbitrary set of rules aimed at making life simpler. The difference is that game rules are transitory and frivolous, while religious ones claim to be definitive and absolute, and even to make sense of reality.<\/em><\/p>\n<p><em>Since they are so similar, and share the same motives, game and religion are rivals, and are largely incompatible. A true believer has no need for playing, no need for clear and simple rules in a life which is already driven by clear and simple rules. Monotheist religions have regularly disapproved of games, and sometimes formally condemned them. Christian tradition considers that games of luck are a way of putting God to the test (which could be fun, but is bad), and Islam assimilates them to sorcery (same remark). More generally, religions tend to view all games as futile and frivolous diversions (which they are, for the best) and dislike everything futile and frivolous.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"6257\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/mantegna\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg\" data-orig-size=\"1280,924\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"mantegna\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg\" class=\"alignnone size-large wp-image-6257\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg\" alt=\"mantegna\" width=\"584\" height=\"421\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-1024x739.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-150x108.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-300x217.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna-416x300.jpg 416w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2016\/09\/mantegna.jpg 1280w\" sizes=\"auto, (max-width: 584px) 100vw, 584px\" \/><\/a><br \/>\nAndrea Mantegna, Crucifixion, circa 1459<\/p>\n<p><em>It\u2019s certainly the least of its dangers, but the actual comeback of fierce religious thought calls into question some of the recent changes which have made games an honorable and socially acceptable activity for everyone, and not only for kids, and an activity acceptable by and for itself, without any need for moral or pedagogical justifications. If there\u2019s more room for religion in tomorrow\u2019s society, which is possible, there will be far less room for futility, for fun, for diversion, for humor and for games.<\/em><\/p>\n<p><em>I\u2019m still relatively optimistic. The popularity of boardgames is not just a fad. There are sound reasons for it, which should not disappear overnight. We should probably not fear a sudden bust, but rather a few adjustments in an industry where everyone has become used to not worry about anything. But anyway, if things do end up turning really bad one of these days, I will be able to say I did warn you\u00a0!<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>L\u2019\u00e2ge d\u2019or Jamais le jeu de soci\u00e9t\u00e9 ne s\u2019est aussi bien port\u00e9. Plus d\u2019un millier de jeux paraissent chaque ann\u00e9e, contre \u00e0 peine une centaine il y a trente ans lorsque je publiais mes premi\u00e8res cr\u00e9ations. Des jeux plus nombreux, &hellip; <a href=\"https:\/\/faidutti.com\/blog\/blog\/2016\/09\/20\/apres-lage-dor-after-the-golden-age\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[27],"tags":[338,390,126],"class_list":["post-6253","post","type-post","status-publish","format-standard","hentry","category-le-monde-du-jeu-game-trends-and-styles","tag-asmodee","tag-fearz","tag-intello-theory"],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p2HNOP-1CR","jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/6253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/comments?post=6253"}],"version-history":[{"count":15,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/6253\/revisions"}],"predecessor-version":[{"id":8650,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/6253\/revisions\/8650"}],"wp:attachment":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/media?parent=6253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/categories?post=6253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/tags?post=6253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}