{"id":2701,"date":"2013-12-27T23:12:37","date_gmt":"2013-12-27T23:12:37","guid":{"rendered":"https:\/\/faidutti.com\/blog\/?p=2701"},"modified":"2017-01-24T20:20:36","modified_gmt":"2017-01-24T20:20:36","slug":"minimalisme-japonais-japanese-minimalism","status":"publish","type":"post","link":"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/","title":{"rendered":"Minimalisme japonais  <br>  <i> Japanese Minimalism<\/i>"},"content":{"rendered":"<p>Le monde du jeu de soci\u00e9t\u00e9 est en d\u00e9veloppement rapide depuis quelques ann\u00e9es. Les auteurs, les joueurs, les \u00e9diteurs, sont de plus en plus nombreux. Il y a \u00e0 cela des raisons techniques, sociales, culturelles et \u00e9conomiques qui m\u00e9riteraient qu\u2019on leur consacre un long article. Cette croissance a aussi des cons\u00e9quences sur la nature m\u00eame des jeux, qui sont de plus en plus vari\u00e9s. Comme toujours lorsqu\u2019un art se d\u00e9veloppe, des tendances apparaissent sans cesse, pour se m\u00ealer de plus en plus rapidement aux \u00e9coles d\u00e9j\u00e0 \u00e9tablies, dans une dialectique permanente de la nouveaut\u00e9 et du m\u00e9tissage. L\u2019univers du jeu de soci\u00e9t\u00e9 est plus modeste, plus petit que celui de la musique ou de la litt\u00e9rature, les tendances y sont donc moins nombreuses, plus simples sans doute \u00e0 isoler et \u00e0 \u00e9tudier &#8211; m\u00eame si, ici comme ailleurs, l\u2019exercice de classification, toujours simplificateur, pose des fronti\u00e8res arbitraires et met de c\u00f4t\u00e9 beaucoup trop de marginaux inclassables.<\/p>\n<p><strong>Styles et \u00e9coles<\/strong><\/p>\n<p>Il y a une dizaine d\u2019ann\u00e9es, on avait coutume d\u2019opposer deux \u00e9coles, allemande et am\u00e9ricaine, que l\u2019on aurait aussi pu appeler classique et baroque. La premi\u00e8re produisait des jeux assez abstraits, avec peu d\u2019interaction, une esth\u00e9tique assez sobre, des r\u00e8gles claires, et souvent une certaine profondeur strat\u00e9gique. La seconde cr\u00e9ait des jeux au th\u00e8me fort, souvent violent ou humoristique, tr\u00e8s interactifs, \u00e0 l\u2019esth\u00e9tique surcharg\u00e9e, aux choix tactiques incessants, aux r\u00e8gles alambiqu\u00e9es et au d\u00e9roulement parfois chaotique. Dans le vocabulaire ludique les jeux allemands sont devenus eurogames, les jeux am\u00e9ricains \u00ab\u00a0ameritrash\u00a0\u00bb, mais la classification reste globalement op\u00e9ratoire &#8211; j\u2019ai r\u00e9cemment jou\u00e9 \u00e0 Qin, un jeu tr\u00e8s allemand comme toutes les cr\u00e9ations de Reiner Knizia, et \u00e0 King of Tokyo, aussi am\u00e9ricain que les premiers jeux de Richard Garfield. Les influences r\u00e9ciproques ont cependant permis \u00e0 chacun des genres de gagner en qualit\u00e9, avec des eurogames plus m\u00e9chants et interactifs, et des ameritrash aux r\u00e8gles relativement br\u00e8ves et coh\u00e9rentes. Beaucoup des gros jeux publi\u00e9s aujourd\u2019hui sont des \u0153uvres m\u00e9tisses, qui empruntent le meilleur &#8211; ou plus rarement le pire &#8211; des deux mondes. Des auteurs aussi importants que Donald X. Vaccarino, Matt Leacock ou Andreas Stedding appartiennent ainsi aux deux \u00e9coles &#8211; et je crois que c\u2019est aussi mon cas.\u00a0 Sur les salons comme sur internet, les auteurs des deux c\u00f4t\u00e9s de l\u2019Atlantique (et d\u2019ailleurs), se croisent, se rencontrent, discutent, collaborent, et de plus en plus d\u2019auteurs d\u2019eurogames sont d\u2019ailleurs, comme Alan Moon, am\u00e9ricains.<\/p>\n<p><strong>Minimalisme\u2028<\/strong><\/p>\n<p>Et voila que les choses se compliquent, puisqu\u2019aux \u00e9coles am\u00e9ricaine et allemande, il faudrait d\u00e9sormais peut-\u00eatre en ajouter une troisi\u00e8me, minimaliste, que l&#8217;on pourrait appeler japonaise, m\u00eame si, parce que les choses vont de plus en plus vite, elle est aussi d\u00e9j\u00e0 internationale.<br \/>\nComme les peintres, les \u00e9crivains ou les cuisiniers, les auteurs de jeux r\u00eavent toujours de r\u00e9ussir une \u00e9pure, une sorte d&#8217;\u0153uvre absolue parce que ramen\u00e9e \u00e0 sa plus simple expression. Les jeux minimalistes, construits sur un m\u00e9canisme simple et unique, au mat\u00e9riel r\u00e9duit \u00e0 une douzaine de cartes ou de pions, \u00e0 l&#8217;esth\u00e9tique souvent sobre et \u00e9l\u00e9gante, ne sont donc pas vraiment une nouveaut\u00e9. Cette volont\u00e9 d&#8217;\u00e9pure explique bien des jeux de strat\u00e9gie abstraits comme ceux de Steffen M\u00fcllhauser (Six ou Linja) ou mon Babylone \/ Soluna, mais aussi des jeux de cartes aussi diff\u00e9rents que Non Merci de Thorsten Gimmler et Pico de Doris &amp; Franck, et d&#8217;une certaine mani\u00e8re aussi tous les jeux de bluff \u00e0 une carte par joueur, les jeux de personnages cach\u00e9s plus ou moins inspir\u00e9s des Loups Garous.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2703\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/linja-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"linja\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja.jpg\" class=\"alignnone size-medium wp-image-2703\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja-300x225.jpg\" alt=\"linja\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/linja.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/nothanks.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2707\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/nothanks\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/nothanks.jpg\" data-orig-size=\"233,296\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"No Thanks\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/nothanks.jpg\" class=\"alignnone size-full wp-image-2707\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/nothanks.jpg\" alt=\"nothanks\" width=\"233\" height=\"296\" \/><\/a><\/p>\n<p><strong>Pourquoi le Japon?<\/strong><\/p>\n<p>L&#8217;immense succ\u00e8s local des Loups Garous a d&#8217;ailleurs sans doute \u00e9t\u00e9 l&#8217;un des facteurs \u00e0 l&#8217;origine de la vague de nouveaux jeux de cartes minimalistes qui nous arrive aujourd&#8217;hui du Japon et, dans une moindre mesure, de Cor\u00e9e. Les cr\u00e9ations d&#8217;auteurs comme Seiji Kanai et Hayato Kisaragi &#8211; auteurs de Love Letter, Lost Legacy, RRR, Master Merchant et bien d&#8217;autres &#8211; ont des m\u00e9canismes assez diff\u00e9rents, m\u00eame si le bluff y est assez souvent pr\u00e9sent. C&#8217;est leur format r\u00e9duit, avec souvent une vingtaine de cartes ou de pions en tout et pour tout, et des parties d&#8217;une quinzaine de minutes, qui leur donne ont un air de famille, renforc\u00e9 pour ces deux auteurs par le style graphique \u00e9pur\u00e9 et \u00e9l\u00e9gant de Nobioru Sugiura.<br \/>\nDu dernier salon d&#8217;Essen, j&#8217;ai ramen\u00e9 Don Buriko, Sail to India, Cheaty Mages, Eat me if you can, Say bye to the Villains, Eggs of Ostrich et d&#8217;autres jeux japonais que j&#8217;oublie &#8211; dont un dans une boite ronde pour lequel je n&#8217;ai pas encore trouv\u00e9 de r\u00e8gles en anglais. C&#8217;\u00e9tait certes un peu parce que je rentrais en avion, et qu&#8217;une douzaine de grosses boites de jeux allemandes, sans parler des am\u00e9ricaines, ne seraient pas rentr\u00e9es dans mes bagages, mais c&#8217;est aussi parce qu&#8217;il y a quelque chose de fascinant dans tous ces petits jeux simples et subtils venus d&#8217;Orient, et que j&#8217;aurais pu avoir du mal \u00e0 me procurer en France.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2708\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/loveletter-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter.jpg\" data-orig-size=\"500,354\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Love Letter\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter.jpg\" class=\"alignnone size-medium wp-image-2708\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter-300x212.jpg\" alt=\"loveletter\" width=\"300\" height=\"212\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter-300x212.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter-423x300.jpg 423w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/loveletter.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/ostrich.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/ostrich-211x300.jpg\" alt=\"ostrich\" width=\"211\" height=\"300\" \/><\/a><\/p>\n<p>Je me suis toujours m\u00e9fi\u00e9 des explications par les diff\u00e9rences culturelles, persuad\u00e9, comme Claude L\u00e9vi-Strauss, que les hommes de l\u00e0 bas ne pensent jamais tr\u00e8s diff\u00e9remment de ceux d&#8217;ici. Comme historien, j&#8217;ai aussi toujours \u00e9vit\u00e9 l&#8217;explication trop facile qui voudrait que les hommes d&#8217;avant n&#8217;aient pas pens\u00e9 comme ceux d&#8217;aujourd&#8217;hui. Pourtant, je ne peux m&#8217;emp\u00eacher de rapprocher la simplicit\u00e9, la sobri\u00e9t\u00e9 et l&#8217;\u00e9l\u00e9gance des jeux japonais de celles des jardins zen ou des courts romans de Soseki ou Kawabata &#8211; m\u00eame si la petite taille des logements dans un pays tr\u00e8s peupl\u00e9 et urbanis\u00e9 est sans doute une meilleure explication au petit volume des boites de jeu. Quoi qu&#8217;il en soit, atavisme culturel ou n\u00e9cessit\u00e9 pratique, les jeux qui nous arrivent aujourd&#8217;hui du Japon sont assez diff\u00e9rents des &#8220;eurogames&#8221; dont, assez curieusement, ils se r\u00e9clament avec insistance.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2721\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/one-night-werewolf\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf.jpg\" data-orig-size=\"500,365\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"one night werewolf\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf.jpg\" class=\"alignnone size-medium wp-image-2721\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf-300x219.jpg\" alt=\"one night werewolf\" width=\"300\" height=\"219\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf-300x219.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf-410x300.jpg 410w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/one-night-werewolf.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2722\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/grimoire\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire.jpg\" data-orig-size=\"318,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"grimoire\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire.jpg\" class=\"alignnone size-medium wp-image-2722\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire-190x300.jpg\" alt=\"grimoire\" width=\"190\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire-190x300.jpg 190w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/grimoire.jpg 318w\" sizes=\"auto, (max-width: 190px) 100vw, 190px\" \/><\/a><\/p>\n<p><strong>Le Japon et le monde<\/strong><\/p>\n<p>Le monde du jeu de soci\u00e9t\u00e9, comme je l&#8217;ai expliqu\u00e9 au d\u00e9but de cet article, est tr\u00e8s internationalis\u00e9, au point que parler d&#8217;auteurs fran\u00e7ais, allemands, am\u00e9ricains,ou japonais leur semble sans doute \u00e0 tous un peu ridicule. Les auteurs d&#8217;ici et d&#8217;ailleurs s&#8217;informent, se rencontrent, se connaissent, r\u00e9ellement ou virtuellement. Si le minimalisme est dans l&#8217;air au Japon, il est aussi dans l&#8217;air en Europe et aux \u00c9tats-Unis. Par atavisme, contrainte ou contingence, les auteurs japonais en font un usage plus syst\u00e9matique et plus coh\u00e9rent, mais le reste du monde ne saurait ignorer la tendance. Pendant que Seiji Kanai imaginait Love Letter, Rikki Tahta concevait Coup et je cr\u00e9ais Mascarade &#8211; trois jeux assez diff\u00e9rents mais qui partagent une id\u00e9e de base, que l&#8217;on trouvait aussi dans The Resistance et Les Loups Garous, chaque joueur joue avec une ou deux cartes, cach\u00e9es, repr\u00e9sentant un personnage et donnant des pouvoirs particuliers. Bient\u00f4t arrive aussi l&#8217;extraordinaire two rooms and a boom, personnages cach\u00e9s pour 4 \u00e0 je ne sais plus combien de joueurs.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2712\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/coup\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup.jpg\" data-orig-size=\"489,378\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"coup\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup.jpg\" class=\"alignnone size-medium wp-image-2712\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup-300x231.jpg\" alt=\"coup\" width=\"300\" height=\"231\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup-300x231.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup-388x300.jpg 388w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/coup.jpg 489w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom.png\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2713\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/2rooms1boom\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom.png\" data-orig-size=\"274,457\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Two Rooms and a Boom\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom.png\" class=\"alignnone size-medium wp-image-2713\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom-179x300.png\" alt=\"2rooms1boom\" width=\"179\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom-179x300.png 179w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/2rooms1boom.png 274w\" sizes=\"auto, (max-width: 179px) 100vw, 179px\" \/><\/a><\/p>\n<p>Je me rappelle avoir r\u00e9cemment, en plaisantant, annonc\u00e9 que l&#8217;\u00e9tape suivante vers le minimalisme serait, apr\u00e8s une carte par joueur, une carte unique commune \u00e0 tous les joueurs &#8211; le jeu existe d\u00e9sormais, il s&#8217;appelle Coin Age, et il vient de faire exploser tous ses stretch goals sur Kickstarter.<\/p>\n<p><strong>De petits gros jeux<\/strong><\/p>\n<p>Eight Minute Empire, de Ryan Laukat, a un mat\u00e9riel un peu plus fourni, avec quelques cubes en bois et un petit plateau de jeu, mais la d\u00e9marche de son auteur est similaire. Il a pris un jeu de conqu\u00eate fa\u00e7on Risk ou Smallworld, habituelle sp\u00e9cialit\u00e9 des auteurs anglo-saxons, et s&#8217;est efforc\u00e9 de le faire tenir dans la plus petite boite et la plus petite dur\u00e9e possible, tout en en gardant l&#8217;essentiel. Je n&#8217;ai pas jou\u00e9 \u00e0 Sail to India, le jeu de commerce et de gestion de Hisashi Hayashi, ni \u00e0 Tiny Epic Kingdoms, le jeu de conqu\u00eate de Scott Almes, mais eux aussi sont de gros jeux \u00e0 l&#8217;allemande ou \u00e0 l&#8217;am\u00e9ricaine pass\u00e9s par une s\u00e9v\u00e8re cure d&#8217;amaigrissement et un stage de m\u00e9ditation zen.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2715\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/eight-minute-empire-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire.jpg\" data-orig-size=\"348,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"eight minute empire\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire.jpg\" class=\"alignnone size-medium wp-image-2715\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire-208x300.jpg\" alt=\"eight minute empire\" width=\"208\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire-208x300.jpg 208w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eight-minute-empire.jpg 348w\" sizes=\"auto, (max-width: 208px) 100vw, 208px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2716\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/verrater-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater.jpg\" data-orig-size=\"500,322\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"verrater\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater.jpg\" class=\"alignnone size-medium wp-image-2716\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater-300x193.jpg\" alt=\"verrater\" width=\"300\" height=\"193\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater-300x193.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater-465x300.jpg 465w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verrater.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>On peut bien s\u00fbr m&#8217;objecter que tout cela n&#8217;est pas aussi nouveau qu&#8217;il y parait. Verr\u00e4ter, Non Merci, Castle of the Devil, Oriente, Nuggets \/ Armadora et quelques dizaines d&#8217;autres, la liste des jeux auxquels j&#8217;ai jou\u00e9 ces vingt derni\u00e8res ann\u00e9es et qui, s&#8217;ils \u00e9taient publi\u00e9s aujourd&#8217;hui, seraient sans doute class\u00e9s dans la cat\u00e9gorie des jeux &#8220;\u00e0 la japonaise&#8221; est si longue qu&#8217;il est difficile de voir dans ce minimalisme une v\u00e9ritable innovation. Pourtant, le succ\u00e8s que semblent remporter aujourd&#8217;hui certains de ces jeux montre que les choses changent et que la cat\u00e9gorie des jeux con\u00e7us pour \u00eatre aussi petits que possible, qui \u00e9tait surtout un exercice de style pour auteurs de jeux, est en passe de devenir un genre reconnu et peut-\u00eatre m\u00eame vendeur. Je m&#8217;en r\u00e9jouis.<\/p>\n<hr \/>\n<p><em>The boardgaming world has been rapidly growing for a few years now. There are more and more game designers, gamers and game publishers, for various technical, economical, social and cultural reasons. This affects the nature of games published, one of the most notable effects being the greater variety of designs and design styles. As always when an art develops, there are new trends which rapidly blend with the established styles in a dialectical network of novelty and interbreeding. The boardgaming world is much smaller than the musical or literary one, which means trends are fewer and easier to single out, but any classification always draws arbitrary limits and fringes.<\/em><\/p>\n<p><strong><em>Schools and trends<\/em><\/strong><\/p>\n<p><em>Ten years ago, we used to single out two schools in game design, German and American,which could also have been called\u00a0 classical and baroque. The former produced abstract or weakly themed games, esthetically sober if not bland, with clear rules, little interaction and some strategic depth. The latter\u00a0 designed highly thematic games, often violent or humorous, graphically heavy, with long and confusing rules, with incessant tactical decisions often leading to chaos. German games have become Eurogames, American ones have become Ameritrash, and the classification mostly still works &#8211; I&#8217;ve played last week Reiner Knizia&#8217;s Qin, as much a German game as his older designs, and Richard Garfield&#8217;s King of Tokyo, a typical Ameritrash. There has been some reciprocal influences, with eurogames becoming nastier and more interactive while ameritrash got lighter and more consistent rules. Even more, many of the heavier games published today are crossovers which borrow the best &#8211; or sometimes the worst &#8211; of both worlds. Authors like Donald X. Vaccarino, Matt Leacock or Andreas Stedding clearly belong to both schools, and I think that&#8217;s also my case. At boardgame fairs or on the internet, gamers and game designers from both side of the ocean, or indeed from the whole world, meet, discuss and collaborate. One of the best known Eurogames designers, Alan R. Moon, lives in the US. <\/em><\/p>\n<p><strong><em>Minimalism\u2028<\/em><\/strong><\/p>\n<p><em>Things are becoming more complex, and I wonder if we could now add a third school, which we can call the minimalist or the Japanese school &#8211; even when it&#8217;s already internationalized.<\/em><br \/>\n<em>Like painters, writers or chefs, most game authors dream of a pure and uncluttered design, an epitome of simplicity capturing the true essence of gaming. We all gave it a try. Ultra-simple games based on a single mechanism, needing only a dozen pieces or cards and emphasizing a zen esthetic have always been around. Think of many small abstract games, like Steffen M\u00fcllhauser&#8217;s Six or Linja, or my Babylon \/ Soluna. Think of some German card games like Thorsten Gimmler&#8217;s No Thanks or Doris &amp; Frank&#8217;s Pico. Think of Werewolves and its many siblings and cousins.<br \/>\n<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2705\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/soluna-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna.jpg\" data-orig-size=\"500,275\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"soluna\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna.jpg\" class=\"alignnone size-medium wp-image-2705\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna-300x165.jpg\" alt=\"soluna\" width=\"300\" height=\"165\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna-300x165.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/soluna.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2704\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/pico2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2.jpg\" data-orig-size=\"237,488\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Pico\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2.jpg\" class=\"alignnone size-medium wp-image-2704\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2-145x300.jpg\" alt=\"Pico2\" width=\"145\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2-145x300.jpg 145w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/Pico2.jpg 237w\" sizes=\"auto, (max-width: 145px) 100vw, 145px\" \/><\/a><\/p>\n<p><strong><em>Why Japan ?<\/em><\/strong><\/p>\n<p><em>The great popularity of werewolves in Japan is probably one of the reasons why there are so many minimalistic card games coming from Japan, and at a lower scale from Korea, these last years. Games by authors such as Seiji Kanai and Hayato Kisaragi &#8211; designers of Love Letter, Lost Legacy, RRR, Master Merchant ad many more &#8211; are very different, though they are usually played with cards and most times based on bluff, but they share a common feel, emphasized by Nobioru Sugiura&#8217;s elegant graphic style. From the last Essen fair, I brought back mostly Japanese games &#8211; Don Buriko, Sail to India, Cheaty Mages, Eat me if you can, Say bye to the Villains, Eggs of Ostrich and a small game in a circular box for which I have only Japanese rules. Of course, one of the reasons was that I was traveling by plane and didn&#8217;t have enough place for German game boxes, not to speak of the even bigger American ones. But I was also fascinated by all these small Japanese boxes, which I was not sure I will be able to find in France.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2709\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/lostlegacy\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy.jpg\" data-orig-size=\"360,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Lost Legacy\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy.jpg\" class=\"alignnone size-medium wp-image-2709\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy-216x300.jpg\" alt=\"lostlegacy\" width=\"216\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy-216x300.jpg 216w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/lostlegacy.jpg 360w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2710\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/donburiko\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko.jpg\" data-orig-size=\"885,709\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Don Buriko\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko.jpg\" class=\"alignnone size-medium wp-image-2710\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko-300x240.jpg\" alt=\"donburiko\" width=\"300\" height=\"240\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko-300x240.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko-374x300.jpg 374w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/donburiko.jpg 885w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>I&#8217;ve always been wary of explaining everything by &#8220;cultural differences&#8221; and, like Claude Levi-Strauss, I&#8217;m convinced that people don&#8217;t think very differently there than they do here. As a historian, I also tried to avoid the easy and universal explanation that people thought differently in the past than they think nowadays. I can&#8217;t resist linking the simplicity and sobriety of Japanese designs to that of zen gardens or of the short novels by Soseki or Kawabata, as if smallness was intrisically Japanese, but I know that the small size of housings in a highly populated and urbanized country is probably a better explanation. Anyway, no matter whether it&#8217;s because of cultural atavism or of practical contingencies, the fact is that the new games coming from Japan feel different from classical eurogames &#8211; even when, as they often do, they claim to be &#8220;eurogames&#8221;.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2720\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/eat-me-if-you-can\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can.jpg\" data-orig-size=\"392,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"eat me if you can\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can.jpg\" class=\"alignnone size-medium wp-image-2720\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can-235x300.jpg\" alt=\"eat me if you can\" width=\"235\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can-235x300.jpg 235w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/eat-me-if-you-can.jpg 392w\" sizes=\"auto, (max-width: 235px) 100vw, 235px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2723\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/cheaty-mages\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages.jpg\" data-orig-size=\"500,356\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"cheaty mages\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages.jpg\" class=\"alignnone size-medium wp-image-2723\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages-300x213.jpg\" alt=\"cheaty mages\" width=\"300\" height=\"213\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages-300x213.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages-421x300.jpg 421w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/cheaty-mages.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong><em>Japan and the world<\/em><\/strong><\/p>\n<p><em>The boardgaming world is largely internationalized, so much that making a distinction between French, German, American and Japanese authors sounds a bit ridiculous to most of them. Game designers from here and there know each other, and they meet and discuss daily on the internet? If minimalism is in the air in Japan, it has to be as well in Europe and in the US. Japanese authors make more of it, for the various reasons I discussed before, but this trend can&#8217;t be ignored in the rest of the world. While Seiji Kanai was imagining Love Letter, Rikki Tahta was designing Coup and I was working on Mascarade. The three games are very different, but they share a common basic idea, which was already in Werewolves and the Resistance, each player plays with one or two hidden cards giving him a special ability. The next one is Two Rooms and a Boom, which can accommodate around 60 players. The Council of Vetona, despite its Shakespearian setting, also feels very Japanese.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2256\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/10\/12\/petits-jeux-et-themes-legers-light-themes-for-light-games-2\/mascarade_packshot_box\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX.jpg\" data-orig-size=\"670,1264\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Mascarade box\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX-542x1024.jpg\" class=\"alignnone size-medium wp-image-2256\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX-159x300.jpg\" alt=\"MASCARADE_PACKSHOT_BOX\" width=\"159\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX-159x300.jpg 159w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX-542x1024.jpg 542w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/05\/MASCARADE_PACKSHOT_BOX.jpg 670w\" sizes=\"auto, (max-width: 159px) 100vw, 159px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2725\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/verona\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona.jpg\" data-orig-size=\"500,400\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"verona\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona.jpg\" class=\"alignnone size-medium wp-image-2725\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona-300x240.jpg\" alt=\"verona\" width=\"300\" height=\"240\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona-300x240.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona-375x300.jpg 375w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/verona.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>I recently\u00a0 announced to some game designers friends that, after games with just one card per player, the next step will be a game with just one common card for all the players. Well, this game now exists &#8211; it&#8217;s called Coin Age, and just broke all its stretch goals on Kickstarter. <\/em><\/p>\n<p><strong><em>Small big games<\/em><\/strong><\/p>\n<p><em>Ryan Laukat&#8217;s Eight Minute Empire has more components, with some wooden cubes and a small game board, but its design philosophy is the same. The designer took a classical conquest game, in the Risk or Smallworld style, and managed to have it last only fifteen minutes and to put it in the smallest possible box, while keeping as much game as possible. I&#8217;ve not played Sail to India, Hisashi Hayashi&#8217;s trading and management game, nor Tiny Epic Kingdoms, whose premises are the same as Eight Minute Empire, but both are also heavy American or german style games which have gone through a severe diet and a zen meditation retreat.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2717\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/sailtoindia\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia.jpg\" data-orig-size=\"361,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Sail to India\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia.jpg\" class=\"alignnone size-medium wp-image-2717\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia-216x300.jpg\" alt=\"sailtoindia\" width=\"216\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia-216x300.jpg 216w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/sailtoindia.jpg 361w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/a><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/oriente.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2718\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/oriente\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/oriente.jpg\" data-orig-size=\"230,295\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"oriente\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/oriente.jpg\" class=\"alignnone size-full wp-image-2718\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2013\/12\/oriente.jpg\" alt=\"oriente\" width=\"230\" height=\"295\" \/><\/a><\/p>\n<p><em>One can object that none of this is really new. Among the games I enjoyed playing these twenty last years, many would probably be considered &#8220;Japanese style&#8221; if published today, Like Verr\u00e4ter, No Thanks, Castle of the Devil, Oriente, Nuggets \/ Armadora and a few dozen more. Tiny games cleverly designed to use as little place and as little time as possible were mostly an exercise in game design, and few gamers were really interested in them. They are becoming popular, and might well be the next big craze &#8211; and that&#8217;s a good thing.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le monde du jeu de soci\u00e9t\u00e9 est en d\u00e9veloppement rapide depuis quelques ann\u00e9es. Les auteurs, les joueurs, les \u00e9diteurs, sont de plus en plus nombreux. Il y a \u00e0 cela des raisons techniques, sociales, culturelles et \u00e9conomiques qui m\u00e9riteraient qu\u2019on &hellip; <a href=\"https:\/\/faidutti.com\/blog\/blog\/2013\/12\/27\/minimalisme-japonais-japanese-minimalism\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[27],"tags":[265,354,276,270],"class_list":["post-2701","post","type-post","status-publish","format-standard","hentry","category-le-monde-du-jeu-game-trends-and-styles","tag-japan","tag-mascarade","tag-minimalisme-minimalism","tag-seiji-kanai"],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p2HNOP-Hz","jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/2701","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/comments?post=2701"}],"version-history":[{"count":14,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/2701\/revisions"}],"predecessor-version":[{"id":6749,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/2701\/revisions\/6749"}],"wp:attachment":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/media?parent=2701"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/categories?post=2701"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/tags?post=2701"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}