{"id":1385,"date":"2012-12-11T20:54:21","date_gmt":"2012-12-11T20:54:21","guid":{"rendered":"https:\/\/faidutti.com\/blog\/?p=1385"},"modified":"2017-01-24T20:42:42","modified_gmt":"2017-01-24T20:42:42","slug":"la-carte-et-le-territoire-the-map-and-the-territory","status":"publish","type":"post","link":"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/","title":{"rendered":"La Carte et le Territoire <br><i>  The Map and The Territory<\/i>"},"content":{"rendered":"<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1397\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/risk\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\" data-orig-size=\"1024,768\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"risk\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\" class=\" wp-image-1397\" title=\"risk\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-300x225.jpg\" alt=\"\" width=\"300\" height=\"176\" \/><\/a><\/p>\n<p><em>\u2026she has an original Parker Brothers map of the world.&#8221;<\/em><br \/>\n<em>This was interesting, since the map represented the only view we had of the world before the Something That Happened. For some reason, its destruction had not been demanded under Annex XXIV.<\/em><br \/>\n<em>&#8220;Does she adhere to the theory that it represents global Chromatic regions of the pre-Epiphanic world?&#8221;<\/em><br \/>\n<em>&#8220;She does, although I&#8217;m doubtful myself. If we were regionally blue when Something Happened, there&#8217;d be more evidence of it now.&#8221;<\/em><br \/>\n<em>&#8220;And the RISK acronym? What does she think that stands for?&#8221;<\/em><br \/>\n<em>&#8220;Regional International Spectral Kolor . Yes, I know,&#8221; Mr. Lemon-Skye agreed when I looked doubtful, &#8220;it must be an archaic spelling. But get her to show you the map. It&#8217;s almost complete, you know-only the nations of Irkutsk and Kamchatka have been eaten by clodworms.&#8221;<\/em><br \/>\n<em>Jasper Fforde\u00a0, Shades of Grey<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1432\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/diplomacy\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\" data-orig-size=\"1024,623\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"diplomacy\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\" class=\"size-medium wp-image-1432\" title=\"diplomacy\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-300x182.jpg\" alt=\"\" width=\"300\" height=\"182\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-300x182.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-493x300.jpg 493w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\nSi la repr\u00e9sentation de l&#8217;histoire dans les jeux de soci\u00e9t\u00e9 est un sujet de d\u00e9bat assez fr\u00e9quent, l&#8217;usage tr\u00e8s particulier qu&#8217;ils font de la g\u00e9ographie n&#8217;a jamais vraiment donn\u00e9 lieu \u00e0 r\u00e9flexion. Les auteurs de jeu sont pourtant, apr\u00e8s les g\u00e9ographes, parmi les plus gros utilisateurs de cartes. Qui plus est, ils ne se satisfont g\u00e9n\u00e9ralement pas des cartes dress\u00e9es par les g\u00e9ographes et dessinent les leurs, se souciant souvent plus de jouabilit\u00e9 que d&#8217;exactitude.<\/p>\n<p>Les cartes utilis\u00e9es par les concepteurs de jeux de soci\u00e9t\u00e9 sont essentiellement de quatre types que j&#8217;appellerai, par analogie, les parcours, les puzzles, les r\u00e9seaux et les grilles.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1438\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/tarzan8\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg\" data-orig-size=\"1067,742\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"tarzan8\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-1024x712.jpg\" class=\"alignnone size-medium wp-image-1438\" title=\"tarzan8\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-1024x712.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-431x300.jpg 431w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg 1067w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Les parcours sont faits d&#8217;une suite plus ou moins lin\u00e9aire de cases, constituant soit un trajet de la case d\u00e9part \u00e0 la case d&#8217;arriv\u00e9e, comme dans le Jeu de l&#8217;Oie ou dans mon Pony Express, soit un circuit ferm\u00e9 comme dans les jeux de course automobile, ou dans le Monopoly. Dans un jeu de course comme Formule D\u00e9, la dessin des circuits peut \u00eatre assez fid\u00e8le, dans d&#8217;autres, comme le Monopoly,\u00a0 la pertinence g\u00e9ographique n&#8217;est m\u00eame pas recherch\u00e9e puisque c&#8217;est leur valeur immobili\u00e8re, et non leur proximit\u00e9, qui fait que certaines rues se retrouvent \u00e0 c\u00f4t\u00e9 d&#8217;autres.<\/p>\n<div id=\"attachment_1396\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1396\" data-attachment-id=\"1396\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pony-express-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\" data-orig-size=\"1024,683\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"pony express\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Pony Express has a really nice board but what looks like a map is, in fact, just a track.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\" class=\"size-medium wp-image-1396\" title=\"pony express\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-300x200.jpg\" alt=\"\" width=\"300\" height=\"200\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-300x200.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-449x300.jpg 449w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1396\" class=\"wp-caption-text\">Pony Express a l&#8217;un des plus beaux plateau de jeu que je connaisse, mais sous l&#8217;apparence d&#8217;une carte, ce n&#8217;est qu&#8217;une simple piste, comme au jeu de l&#8217;oie.<\/p><\/div>\n<div id=\"attachment_1445\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1445\" data-attachment-id=\"1445\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/lost-temple\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\" data-orig-size=\"640,415\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"lost temple\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;In my idea, Lost Temple was situated in the mountains on the Cambodge Laos border, where Andr\u00e9 Malraux placed the action of his novel The Royal Way. I was a bit surprised when I received a map with a large sea from the illustrator, my friend Pier\u00f4.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\" class=\"size-medium wp-image-1445\" title=\"lost temple\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-300x194.jpg\" alt=\"\" width=\"300\" height=\"194\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-300x194.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-462x300.jpg 462w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1445\" class=\"wp-caption-text\">J&#8217;imaginais Lost Temple dans les montagnes des confins du Cambodge et du Laos, l\u00e0 ou Malraux situe l&#8217;action de la Voie Royale&#8230; j&#8217;ai \u00e9t\u00e9 un peu surpris par la mer ajout\u00e9e par Pier\u00f4, mon ami illustrateur.<\/p><\/div>\n<p>Le parcours peut \u00eatre d\u00e9form\u00e9, tritur\u00e9, agr\u00e9ment\u00e9 de courbes et parfois de raccourcis pour donner l&#8217;apparence d&#8217;un plan plus que d&#8217;une ligne, mais il reste une ligne, une piste disent souvent les joueurs, qui disposent g\u00e9n\u00e9ralement d&#8217;un pion qu&#8217;ils doivent amener du d\u00e9part \u00e0 l&#8217;arriv\u00e9e, ou auquel ils doivent faire faire un certain nombre de tours de circuit.<\/p>\n<div id=\"attachment_1394\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1394\" data-attachment-id=\"1394\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/ave-cesar\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\" data-orig-size=\"800,582\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"ave cesar\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The board of Ave Caesar, probably the best racing game ever designed, hassharp bends and stand stops. It was obviously designed as a car racing board and not a chariot one.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\" class=\"size-medium wp-image-1394\" title=\"ave cesar\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-300x218.jpg\" alt=\"\" width=\"300\" height=\"218\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-300x218.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-412x300.jpg 412w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1394\" class=\"wp-caption-text\">Le parcours d&#8217;Ave C\u00e9sar, sans doute le meilleur jeu de course publi\u00e9 \u00e0 ce jour, avec ses couloirs de ravitaillement et ses virages serr\u00e9s, devait clairement dans l&#8217;esprit de son auteur voir s&#8217;affronter des formule 1 et non des chars romains.<\/p><\/div>\n<p>Le deuxi\u00e8me type traditionnel de cartes utilis\u00e9 dans les jeux est la carte politique, qui prend la forme d&#8217;un puzzle dont les pi\u00e8ces sont colori\u00e9es en quatre ou cinq couleurs diff\u00e9rentes &#8211; rarement moins, quatre couleurs \u00e9tant le plus souvent n\u00e9cessaires, et toujours suffisantes, pour colorer les r\u00e9gions d&#8217;une carte sans que deux r\u00e9gions voisines ne soient de m\u00eame couleur.<br \/>\nCertaines de ces cartes peuvent \u00eatre en tous points identiques aux cartes politiques des g\u00e9ographes ou, plus souvent, des historiens. En effet, si la g\u00e9ographie sert d\u2019abord \u00e0 faire la guerre, selon la c\u00e9l\u00e8bre formule d\u2019Yves Lacoste, elle sert aussi beaucoup \u00e0 jouer \u00e0 la guerre. Diplomacy se pratique ainsi sur une carte politique parfaitement exacte de l&#8217;Europe en 1914. Souvent pourtant, dans les jeux de guerre comme le Risk, dans les jeux de majorit\u00e9 comme El Grande, dans des jeux m\u00ealant guerre et commerce comme Mare Nostrum, l&#8217;auteur de jeu est amen\u00e9 \u00e0 prendre des libert\u00e9s avec la r\u00e9alit\u00e9 politique. Sur la carte du Risk, les \u00c9tats-Unis et le Canada sont ainsi divis\u00e9s en plusieurs cases pour faire de l&#8217;Am\u00e9rique du Nord un champ de bataille plus cons\u00e9quent et plus susceptible d&#8217;\u00eatre divis\u00e9. La vaste Sib\u00e9rie voit elle aussi appara\u00eetre des subdivisions, Irkutsk et Yakoutie, tandis qu&#8217;un vaste royaume de Siam semble quelque peu anachronique.<\/p>\n<div id=\"attachment_1426\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1426\" data-attachment-id=\"1426\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/10-days-in-europe\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\" data-orig-size=\"500,498\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"10 days in Europe\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;10 Days in Europe anticipates on Scotland and Wales independance.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\" class=\"size-medium wp-image-1426\" title=\"10 days in Europe\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-300x298.jpg\" alt=\"\" width=\"300\" height=\"298\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-300x298.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-301x300.jpg 301w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1426\" class=\"wp-caption-text\">10 Days in Europe anticipe l&#8217;ind\u00e9pendance de l&#8217;\u00c9cosse et du Pays de Galles&#8230;<\/p><\/div>\n<p>Les provinces romaines, royaumes et cit\u00e9s antiques de Mare Nostrum, comme de tous les tr\u00e8s nombreux jeux centr\u00e9s sur une carte de la M\u00e9diterran\u00e9e, portent des noms authentiques, m\u00eame s&#8217;ils ne sont pas n\u00e9cessairement contemporains les uns des autres, mais sont surtout de superficies \u00e0 peu pr\u00e8s \u00e9quivalentes, ce qui est bien plus pratique lorsqu&#8217;il s&#8217;agit d&#8217;y placer des arm\u00e9es et des marchandises.<\/p>\n<div id=\"attachment_1430\" style=\"width: 224px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1430\" data-attachment-id=\"1430\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/olympos\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\" data-orig-size=\"608,850\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"olympos\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Olympos, mapping Greece and Atlantis.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\" class=\"size-medium wp-image-1430\" title=\"olympos\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos-214x300.jpg\" alt=\"\" width=\"214\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos-214x300.jpg 214w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg 608w\" sizes=\"auto, (max-width: 214px) 100vw, 214px\" \/><\/a><p id=\"caption-attachment-1430\" class=\"wp-caption-text\">Olympos, la Gr\u00e8ce &#8230;et l&#8217;Atlantide.<\/p><\/div>\n<div id=\"attachment_1431\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1431\" data-attachment-id=\"1431\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/mare-nostrum\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\" data-orig-size=\"1024,680\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"mare nostrum\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A different take on the issue in the Mare Nostrum expansion.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\" class=\"size-medium wp-image-1431\" title=\"mare nostrum\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-451x300.jpg 451w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1431\" class=\"wp-caption-text\">Une toute autre localisation dans l&#8217;extension de Mare Nostrum&#8230;<\/p><\/div>\n<p>Bien s\u00fbr, les univers imaginaires et fantastiques sont un bon moyen de contourner ces probl\u00e8mes. Certains peuvent trouver \u00e0 redire \u00e0 tel ou tel d\u00e9tail de la carte d&#8217;Axis and Allies, nul ne peut reprocher la moindre inexactitude \u00e0 celle de Conquest of Nerath.<br \/>\nDresser une carte d&#8217;un continent imaginaire permet en outre de se concentrer sur l&#8217;int\u00e9r\u00eat ludique, ajoutant ici un large fleuve pour ralentir les arm\u00e9es ou acc\u00e9l\u00e9rer le commerce, l\u00e0 une cha\u00eene de montagne pour bloquer fermement tout passage autrement qu&#8217;\u00e0 dos de dragon.<\/p>\n<div id=\"attachment_1415\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1415\" data-attachment-id=\"1415\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/borderlands\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\" data-orig-size=\"1024,865\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"borderlands\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Noone will ever complain that the border between Fullsome Pocket and Ellen&amp;#8217;s Bight has been misplaced.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\" class=\"size-medium wp-image-1415\" title=\"borderlands\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-300x253.jpg\" alt=\"\" width=\"300\" height=\"253\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-300x253.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-355x300.jpg 355w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1415\" class=\"wp-caption-text\">Personne ne viendra se plaindre de ce que la fronti\u00e8re entre Fullsome Pocket et Ellen&#8217;s Bight n&#8217;est pas bien plac\u00e9e.<\/p><\/div>\n<div id=\"attachment_1501\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1501\" data-attachment-id=\"1501\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/andor\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg\" data-orig-size=\"1707,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Andor\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;One of the many games illustrated by Michael Menzel, who also designed the boards for Pillars of the Earth, StoneAge and many more.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-1024x599.jpg\" class=\"size-medium wp-image-1501\" title=\"andor\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-300x175.jpg\" alt=\"\" width=\"300\" height=\"175\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-300x175.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-1024x599.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-500x292.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg 1707w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1501\" class=\"wp-caption-text\">Michael Menzel a r\u00e9alis\u00e9 de tr\u00e8s nombreux plateaux de jeu panoramiques, pour Les Piliers de la Terre, L&#8217;\u00c2ge de Pierre, Andor et bien d&#8217;autres jeux&#8230;<\/p><\/div>\n<p>Particuli\u00e8rement int\u00e9ressante sans doute pour les g\u00e9ographes comme pour les historiens est la carte de Viking Fury, r\u00e9\u00e9dit\u00e9 sous le nom d&#8217;Invasions. Si l&#8217;on est pr\u00e9tentieux, on peut y voir une tentative de repr\u00e9senter l&#8217;Europe &#8220;du point de vue des vikings&#8221;, mais il s&#8217;agissait sans doute pour les auteurs du jeu de dessiner l&#8217;Europe d&#8217;une mani\u00e8re qui permette de repr\u00e9senter les invasions vikings, quitte \u00e0 prendre de nombreuses libert\u00e9s avec la g\u00e9ographie physique. Le r\u00e9sultat est une \u00e9tonnante carte un peu physique, un peu isochrone, un peu imaginaire.<\/p>\n<div id=\"attachment_1442\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1442\" data-attachment-id=\"1442\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/viking-fury\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"viking fury\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The map of Viking Fury is a kind of Viking portulan.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\" class=\"size-medium wp-image-1442\" title=\"viking fury\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1442\" class=\"wp-caption-text\">La premi\u00e8re carte de Viking Fury, une sorte de portulan viking.<\/p><\/div>\n<div id=\"attachment_1443\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1443\" data-attachment-id=\"1443\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/fire-and-axe\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\" data-orig-size=\"640,546\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"fire and axe\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;More chrome &amp;#8211; meaning wood &amp;#8211; on the  of its gorgeous reissue, Fire and Axe.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\" class=\"size-medium wp-image-1443\" title=\"fire and axe\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-300x255.jpg\" alt=\"\" width=\"300\" height=\"255\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-300x255.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-351x300.jpg 351w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1443\" class=\"wp-caption-text\">Et sa luxueuse r\u00e9\u00e9dition, Invasions.<\/p><\/div>\n<p>Un autre exemple de parti pris \u00e9tonnant est la carte de Trajan, certes un jeu assez abstrait.\u00a0La carte pr\u00e9sente l&#8217;Europe septentrionale et occidentale vue depuis Rome, en mode panoramique, \u00e0 la mani\u00e8re des plans de stations de ski. G\u00e9ographiquement surprenante, elle l&#8217;est aussi pour l&#8217;historien &#8211; alors que Trajan s&#8217;est surtout battu contre les Daces et les Parthes, et qu&#8217;on lui a parfois reproch\u00e9 de favoriser sa B\u00e9tique natale, ni la Dacie, ni les provinces hispaniques n&#8217;apparaissent sur la carte. Il est vrai que le jeu est surtout destin\u00e9 \u00e0 \u00eatre vendu en Germanie.<\/p>\n<div id=\"attachment_1457\" style=\"width: 220px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1457\" data-attachment-id=\"1457\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/trajan\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\" data-orig-size=\"703,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"trajan\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A panormaic view of Europe from the forum.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\" class=\"size-medium wp-image-1457\" title=\"trajan\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan-210x300.jpg\" alt=\"\" width=\"210\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan-210x300.jpg 210w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg 703w\" sizes=\"auto, (max-width: 210px) 100vw, 210px\" \/><\/a><p id=\"caption-attachment-1457\" class=\"wp-caption-text\">La carte panoramique de Trajan, l&#8217;Europe vue depuis le Forum.<\/p><\/div>\n<p>Apparus dans les ann\u00e9es quatre-vingt-dix, Les jeux de majorit\u00e9 sont un peu la version politiquement correcte des jeux de guerre. On ne s&#8217;y bat, pas on rivalise d&#8217;influence. On ne s&#8217;y tue pas, on s&#8217;expulse. Il y faut des cases peu nombreuses, une dizaine tout au plus, de pr\u00e9f\u00e9rence un peu irr\u00e9guli\u00e8res pour permettre des tactiques vari\u00e9es, et assez grandes pour que les intrigants des divers joueurs puissent y cohabiter.<\/p>\n<div id=\"attachment_1449\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1449\" data-attachment-id=\"1449\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/el-grande\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\" data-orig-size=\"1024,741\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"el grande\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The  Renaissance-like map for El Grande was drawn by Doris Matth\u00e4us, who also made the gorgeous maps for Elfenroads, Elfenland or Fugger, Welser, Medici.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\" class=\"size-medium wp-image-1449\" title=\"el grande\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-300x217.jpg\" alt=\"\" width=\"300\" height=\"217\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-300x217.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-414x300.jpg 414w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1449\" class=\"wp-caption-text\">La superbe carte d&#8217;El Grande, au style vaguement Renaissance a \u00e9t\u00e9 dessin\u00e9e par Doris Matth\u00e4us, qui a fait \u00e9galement celles, splendides, d&#8217;Elfenland, d&#8217;Elfenroads ou de Fugger, Welser, Medici.<\/p><\/div>\n<div id=\"attachment_1450\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1450\" data-attachment-id=\"1450\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/san-marco\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\" data-orig-size=\"1024,700\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"san marco\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;There are lots of games played on masps of Venice. It might be because of it&amp;#8217;s charm and history, but it&amp;#8217;s also because canals are very convenient as borders between districts.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\" class=\"size-medium wp-image-1450\" title=\"san marco\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-300x205.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-438x300.jpg 438w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1450\" class=\"wp-caption-text\">Si Venise est particuli\u00e8rement populaire parmi les auteurs de jeux, c&#8217;est sans doute parce que la ville fait r\u00eaver, mais c&#8217;est aussi parce que les canaux permettent de dresser tr\u00e8s simplement les limites entre les quartiers.<\/p><\/div>\n<p>Lorsque l&#8217;univers est assez vague, simplifi\u00e9, symbolique, les r\u00e9gions prennent volontiers une forme g\u00e9om\u00e9trique, parfois carr\u00e9e, notamment lorsque des cartes \u00e0 jouer permettent de construire la surface de jeu, mais plus souvent hexagonale. Triangles, rectangles ou hexagones permettent tous de construire un dallage r\u00e9gulier d&#8217;une surface, mais l&#8217;hexagone est plus pratique. L&#8217;absence de contact par les coins facilite la conception de r\u00e8gles qui n&#8217;ont pas \u00e0 d\u00e9finir pr\u00e9cis\u00e9ment le caract\u00e8re adjacent de deux r\u00e9gions, et les d\u00e9placements y ont un air moins rectiligne, donc moins abstrait, que sur un dallage carr\u00e9. C&#8217;est le choix que j&#8217;ai fait dans La Vall\u00e9e des Mammouths, o\u00f9 les six directions correspondent en outre au six faces du d\u00e9.<\/p>\n<div style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic106357_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"mammouths\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic106357_lg-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><p class=\"wp-caption-text\">La Vall\u00e9e des Mammouths<\/p><\/div>\n<div id=\"attachment_1464\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1464\" data-attachment-id=\"1464\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/giants\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\" data-orig-size=\"500,348\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"giants\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Easter Island, all hexes.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\" class=\"size-medium wp-image-1464\" title=\"giants\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-431x300.jpg 431w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1464\" class=\"wp-caption-text\">L&#8217;\u00eele de P\u00e2ques, tout en hexagones.<\/p><\/div>\n<p>Des auteurs malins, comme Philippe Keyaerts, se sont m\u00eame fait une sp\u00e9cialit\u00e9 des hexagones l\u00e9g\u00e8rement tordus ou d\u00e9form\u00e9s pour ne pas avoir l&#8217;air trop g\u00e9om\u00e9triques, comme dans Vinci ou Small World.<\/p>\n<div id=\"attachment_1466\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1466\" data-attachment-id=\"1466\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/antike\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\" data-orig-size=\"800,545\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"antike\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Probably the least accurate map of the Mediterranean. Borders are totally inaccurate, and all the regions are in fact hexagons.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\" class=\"size-medium wp-image-1466\" title=\"antike\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-300x204.jpg\" alt=\"\" width=\"300\" height=\"204\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-300x204.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-440x300.jpg 440w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1466\" class=\"wp-caption-text\">Antike, une carte o\u00f9 les fronti\u00e8res n&#8217;ont aucune pertinence g\u00e9ographique ou historique &#8211; il n&#8217;y a en fait que des hexagones.<\/p><\/div>\n<div id=\"attachment_1447\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1447\" data-attachment-id=\"1447\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/serenissima\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\" data-orig-size=\"1024,617\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"serenissima\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le bassin M\u00e9diterran\u00e9en est sans doute la partie du monde la plus cartographi\u00e9e dans les jeux. Si le style de la carte de M\u00e9diterran\u00e9e est original, c&amp;#8217;est que le th\u00e8me n&amp;#8217;est plus la guerre dans l&amp;#8217;antiquit\u00e9, mais le commerce \u00e0 la Renaissance. Et l&amp;#8217;on retrouve des hexagones, du moins en mer.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\" class=\"size-medium wp-image-1447\" title=\"serenissima\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-300x180.jpg\" alt=\"\" width=\"300\" height=\"180\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-300x180.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-497x300.jpg 497w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1447\" class=\"wp-caption-text\">Le bassin M\u00e9diterran\u00e9en est sans doute la partie du monde la plus cartographi\u00e9e dans les jeux. Si le style de la carte de M\u00e9diterran\u00e9e est original, c&#8217;est que le th\u00e8me n&#8217;est plus la guerre dans l&#8217;antiquit\u00e9, mais le commerce \u00e0 la Renaissance. Et l&#8217;on retrouve des hexagones, du moins en mer.<\/p><\/div>\n<p>Les hexagones honteux peuvent m\u00eame, comme dans Cyclades, se d\u00e9guiser en cercles.<br \/>\nCertes, les g\u00e9ographes n&#8217;ignorent pas la g\u00e9om\u00e9trie, et le c\u00e9l\u00e8bre diagramme de Christaller sur les hi\u00e9rarchies urbaines est fond\u00e9 sur les m\u00eames propri\u00e9t\u00e9s math\u00e9matiques de l&#8217;hexagone. Mais pour les g\u00e9ographes, il s&#8217;agit l\u00e0 d&#8217;un sch\u00e9ma dont chacun sait qu&#8217;il ne d\u00e9crit que tr\u00e8s imparfaitement la r\u00e9alit\u00e9. Pour un joueur, c&#8217;est la r\u00e9alit\u00e9 du jeu.<\/p>\n<div id=\"attachment_1424\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1424\" data-attachment-id=\"1424\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/summoner-wars\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\" data-orig-size=\"800,577\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"summoner wars\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Summoner Wars is played on 6 x 8 checkered grid, but the publisher printed the grid on what looks like a map, or a battle plan, which has no particular use in the game.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\" class=\"size-medium wp-image-1424\" title=\"summoner wars\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-300x216.jpg\" alt=\"\" width=\"300\" height=\"216\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-300x216.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-415x300.jpg 415w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1424\" class=\"wp-caption-text\">Summoner Wars se joue sur un tablier, nom que l&#8217;on donnait autrefois \u00e0 tous les plateaux de jeu g\u00e9om\u00e9triques utilis\u00e9s dans les jeux traditionnels. Pourtant, l&#8217;\u00e9diteur a ressenti le besoin de dessiner le quadrillage sur un semblant de carte, sans fonction particuli\u00e8re dans le jeu.<\/p><\/div>\n<p>L&#8217;utilisation de formes g\u00e9om\u00e9triques permet aussi de construire un plateau de jeu modulaire. Les deux demi-plateaux recto verso de la Vall\u00e9e des Mammouths permettent de construire quatre cartes, quatre terrains de chasse, de p\u00e8che et de guerre diff\u00e9rents. Pouss\u00e9e \u00e0 l&#8217;extr\u00e8me, la modularit\u00e9 d&#8217;un jeu comme Les Colons de Catan, ou pour prendre des exemples plus r\u00e9cents Kingdom Builder ou Archipelago, permet de renouveler presque sans limite un jeu en assemblant diff\u00e9remment les \u00e9l\u00e9ments du plateau de jeu.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker41.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"entdecker4\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker41-300x224.jpg\" alt=\"\" width=\"300\" height=\"224\" \/><\/a><\/p>\n<div id=\"attachment_1407\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1407\" data-attachment-id=\"1407\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/tikal\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\" data-orig-size=\"1024,768\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"tikal\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;In Tikal, players build the map &amp;#8211; and the territory &amp;#8211; while playing the game. Not very logical, not very thematic, but very interesting.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\" class=\"size-medium wp-image-1407\" title=\"tikal\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1407\" class=\"wp-caption-text\">Dans Tikal, Entdecker ou Carcassonne, les joueurs construisent la carte &#8211; et le territoire &#8211; au fur et \u00e0 mesure du jeu, ce qui n&#8217;est pas toujours tr\u00e8s th\u00e9matique.<\/p><\/div>\n<div id=\"attachment_1414\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1414\" data-attachment-id=\"1414\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/carcassonne-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\" data-orig-size=\"500,375\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"carcassonne\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Building a city where one wants makes sense&amp;#8230; but placing a river ?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\" class=\"size-medium wp-image-1414\" title=\"carcassonne\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1414\" class=\"wp-caption-text\">B\u00e2tir une cit\u00e9 o\u00f9 on le souhaite peut sembler logique&#8230; mais placer une rivi\u00e8re ?<\/p><\/div>\n<p>Les cartes en r\u00e9seau, encore rares il y a une vingtaine d&#8217;ann\u00e9es, sont aujourd&#8217;hui aussi r\u00e9pandues dans les jeux de soci\u00e9t\u00e9 que les cartes politiques en puzzle. Ici, la carte ne dessine pas des fronti\u00e8res mais des liaisons entre des points sous forme de chemins, de routes, dans Elfenland ou Isla Dorada, de voies ferr\u00e9es, dans Les Aventuriers du Rail, de lignes a\u00e9riennes, dans Airlines, ou m\u00eame de lignes \u00e0 haute tension dans Megawatts. Dans certains jeux de trains, ce sont m\u00eame les joueurs qui dessinent le r\u00e9seau sur la carte avec des feutres effa\u00e7ables.<\/p>\n<div id=\"attachment_1425\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1425\" data-attachment-id=\"1425\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/silk_road\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\" data-orig-size=\"864,346\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Silk_Road\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau de jeu de Silk Road, quelque part entre parcours et r\u00e9seau.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\" class=\"size-medium wp-image-1425\" title=\"Silk_Road\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-300x120.gif\" alt=\"\" width=\"300\" height=\"120\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-300x120.gif 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-500x200.gif 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif 864w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1425\" class=\"wp-caption-text\">Le plateau de jeu de Silk Road, quelque part entre parcours et r\u00e9seau.<\/p><\/div>\n<p>M\u00eame si l&#8217;action de beaucoup de ces jeux se d\u00e9roule dans un lointain pass\u00e9 ou dans un univers f\u00e9erique, ou pour les jeux de train au XIX\u00e8me si\u00e8cle, p\u00e9riode de construction des grands r\u00e9seaux ferr\u00e9s, je ne peux m&#8217;emp\u00eacher de penser que la popularit\u00e9 r\u00e9cente de ces jeux &#8220;de r\u00e9seau&#8221;, qui n&#8217;ont rien \u00e0 voir avec les jeux en r\u00e9seau, est li\u00e9e \u00e0 l&#8217;importance croissante attach\u00e9e par nos soci\u00e9t\u00e9s modernes \u00e0 l&#8217;id\u00e9e de mobilit\u00e9, et au relatif d\u00e9samour pour les territoires, devenus un peu ringards. Il reste certes \u00e0 expliquer pourquoi, m\u00eame et surtout aux \u00c9tats-Unis, pays embl\u00e9matique de l&#8217;automobile, les joueurs pr\u00e9f\u00e8rent les trains. Quoi qu&#8217;il en soit, en train, en voiture, en avion, le h\u00e9ros lib\u00e9ral hypermoderne ne conquiert pas, il voyage. En France, la distance \u00e0 Paris ne se mesure plus en kilom\u00e8tres mais en heures de train.<\/p>\n<div id=\"attachment_1408\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1408\" data-attachment-id=\"1408\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/elfenland-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\" data-orig-size=\"1024,636\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"elfenland\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau d&amp;#8217;Elfenland, remarquablement dessin\u00e9 par Doris Matth\u00e4us, ressemble \u00e0 une carte grav\u00e9e de la Renaissance, avec les couleurs en plus.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\" class=\"size-medium wp-image-1408\" title=\"elfenland\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-300x186.jpg\" alt=\"\" width=\"300\" height=\"186\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-300x186.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-483x300.jpg 483w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1408\" class=\"wp-caption-text\">Le plateau d&#8217;Elfenland, remarquablement dessin\u00e9 par Doris Matth\u00e4us, ressemble \u00e0 une carte grav\u00e9e de la Renaissance, avec les couleurs en plus.<\/p><\/div>\n<div id=\"attachment_1400\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1400\" data-attachment-id=\"1400\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/isladoradaboard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg\" data-orig-size=\"1200,1200\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Isla Dorada\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-1024x1024.jpg\" class=\"size-medium wp-image-1400\" title=\"isladorada\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-1024x1024.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg 1200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1400\" class=\"wp-caption-text\">J&#8217;ai d\u00fb modifier un peu le projet de carte d&#8217;Isla Dorada afin de regrouper les routes de montagne, d\u00e9sert et for\u00eat dans les m\u00eames r\u00e9gions, et de rendre la carte plus coh\u00e9rente. Ce n&#8217;est qu&#8217;apr\u00e8s que Gorg a eu illustr\u00e9 la carte que j&#8217;ai r\u00e9alis\u00e9 qu&#8217;il y manquait un volcan.<\/p><\/div>\n<div id=\"attachment_1419\" style=\"width: 150px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1419\" data-attachment-id=\"1419\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/inca-empire\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\" data-orig-size=\"478,1024\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"inca empire\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The Inca Empire map has both the districts and the road network of the Inca Empire. Four colors are always enough to color the pieces of a puzzle-map with no corner adjacency with no adjacent regions having the same color.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\" class=\"size-medium wp-image-1419 \" title=\"inca empire\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire-140x300.jpg\" alt=\"\" width=\"140\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire-140x300.jpg 140w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg 478w\" sizes=\"auto, (max-width: 140px) 100vw, 140px\" \/><\/a><p id=\"caption-attachment-1419\" class=\"wp-caption-text\">Dans Inca Empire, la carte repr\u00e9sente \u00e0 la fois les r\u00e9gions et le r\u00e9seau routier de l&#8217;empire inca. Quatre couleurs sont toujours suffisantes pour repr\u00e9senter les r\u00e9gions d&#8217;une carte de type puzzle sans que deux r\u00e9gions adjacentes par un c\u00f4t\u00e9 ne soient de la m\u00eame couleur.<\/p><\/div>\n<p>L\u00e0 encore, le souci de jouabilit\u00e9 peut souvent l&#8217;emporter sur celui d&#8217;exactitude. Les lignes ferroviaires repr\u00e9sent\u00e9es sur les diverses cartes des Aventuriers du Rail correspondent plus ou moins aux grandes lignes des ann\u00e9es 1900 &#8211; mais plus ou moins seulement. Certaines villes peuvent m\u00eame \u00eatre quelque peu d\u00e9plac\u00e9es pour les besoins du jeu. Sur la premi\u00e8re carte de Ticket to Ride, des joueurs am\u00e9ricains se sont ainsi plaint que Duluth ait pris la place de Minneapolis. Duluth \u00e9tant le grand n\u0153ud ferroviaire du Nord des \u00c9tats-Unis (et accessoirement l&#8217;un des meilleurs romans de Gore Vidal), cette cit\u00e9 ne pouvait pas \u00eatre absente de la carte, et l&#8217;\u00e9quilibre du jeu imposait de la d\u00e9placer un peu. De tels bricolages sont plus nombreux encore sur la carte europ\u00e9enne.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ticket-to-ride.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"ticket to ride\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ticket-to-ride-300x200.jpg\" alt=\"\" width=\"300\" height=\"200\" \/><\/a><\/p>\n<div id=\"attachment_1440\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1440\" data-attachment-id=\"1440\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/switzerland_map\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\" data-orig-size=\"1000,666\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"switzerland_map\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Je ne connais pas bien le r\u00e9seau ferr\u00e9 suisse, mais je me suis laiss\u00e9 dire que la carte de la Suisse \u00e9tait la plus fid\u00e8le de toutes celles publi\u00e9es \u00e0 ce jour pour les Aventuriers du Rail.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\" class=\"size-medium wp-image-1440\" title=\"switzerland_map\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-450x300.jpg 450w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1440\" class=\"wp-caption-text\">Je ne connais pas bien le r\u00e9seau ferr\u00e9 suisse, mais je me suis laiss\u00e9 dire que la carte de la Suisse \u00e9tait la plus fid\u00e8le de toutes celles publi\u00e9es \u00e0 ce jour pour les Aventuriers du Rail.<\/p><\/div>\n<p>L&#8217;excellente s\u00e9rie des 10 Days in&#8230; , bien que jou\u00e9e sur de bonnes vieilles cartes politiques, illustre elle aussi cette importance croissante du th\u00e8me du voyage, de la mobilit\u00e9, dans les jeux de soci\u00e9t\u00e9. Ce sont \u00e0 ma connaissance les seuls jeux dans lesquels la carte g\u00e9ographique sert uniquement de r\u00e9f\u00e9rence, sans que l&#8217;on y place le moindre pion. Ces cartes sont donc des cartes politiques, et rien ne semble s&#8217;opposer \u00e0 ce qu&#8217;elles soient rigoureusement exactes, et ce d\u2019autant plus que les jeux se veulent vaguement \u00e9ducatifs. Pourtant, dans 10 Days in Asia, j&#8217;ai \u00e9t\u00e9 un peu surpris par les parcours des voies ferr\u00e9es, originalit\u00e9 de cette \u00e9dition, qui relient certains \u00e9tats. Je ne connais gu\u00e8re le r\u00e9seau ferr\u00e9 asiatique, mais une rapide recherche sur internet a confirm\u00e9 mon intuition : les lignes ferroviaires figurant sur le plateau de jeu n&#8217;ont rien en commun avec la r\u00e9alit\u00e9 du r\u00e9seau ferr\u00e9, et ont donc \u00e9t\u00e9 dessin\u00e9es uniquement pour des raisons d&#8217;\u00e9quilibre du jeu, pour rendre l&#8217;acc\u00e8s \u00e0 certains \u00e9tats plus faciles. Je le regrette un peu, et aurait sans doute pr\u00e9f\u00e9r\u00e9 un jeu moins \u00e9quilibr\u00e9 jou\u00e9 sur une carte plus exacte.<\/p>\n<div id=\"attachment_1392\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1392\" data-attachment-id=\"1392\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pic875493_lg\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\" data-orig-size=\"1024,715\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Paris Paris\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Un exemple extr\u00eame: les lignes de bus repr\u00e9sent\u00e9es sur ce plan de Paris n&amp;#8217;ont absolument rien \u00e0 voir avec le r\u00e9seau de la RATP. Paris Paris \u00e9tait un jeu abstrait, qui a \u00e9t\u00e9 ensuite plaqu\u00e9 sur un plan de Paris.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\" class=\"size-medium wp-image-1392\" title=\"Paris Paris\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-300x209.jpg\" alt=\"\" width=\"300\" height=\"209\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-300x209.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-429x300.jpg 429w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1392\" class=\"wp-caption-text\">Un exemple extr\u00eame: les lignes de bus repr\u00e9sent\u00e9es sur ce plan de Paris n&#8217;ont absolument rien \u00e0 voir avec le r\u00e9seau de la RATP. Paris Paris \u00e9tait un jeu abstrait, qui a \u00e9t\u00e9 ensuite plaqu\u00e9 sur un plan de Paris.<\/p><\/div>\n<div id=\"attachment_1421\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1421\" data-attachment-id=\"1421\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/scotland-yard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"scotland yard\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;On the other hand, the underground network in Scotland Yard, a classic deduction game, is uncomplete but accurate.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\" class=\"size-medium wp-image-1421\" title=\"scotland yard\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1421\" class=\"wp-caption-text\">En revanche, le r\u00e9seau du London Underground dans Scotland Yard, un classique du jeu de d\u00e9duction, est incomplet mais exact.<\/p><\/div>\n<div id=\"attachment_1422\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1422\" data-attachment-id=\"1422\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/metro2033\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033.jpg\" data-orig-size=\"800,533\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"metro 2033\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Tout comme celui de Metro 2003, jeu de science fiction russe dont l&amp;#8217;action se d\u00e9roule dans le r\u00e9seau du m\u00e9tro de Moscou, et dont le plateau de jeu reprend le style graphique des plans du r\u00e9seau.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033.jpg\" class=\"size-medium wp-image-1422\" title=\"metro2033\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033-450x300.jpg 450w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro2033.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1422\" class=\"wp-caption-text\">Tout comme celui de Metro 2033, jeu de science fiction russe dont l&#8217;action se d\u00e9roule dans le m\u00e9tro de Moscou, et dont le plateau de jeu reprend le style graphique des plans du r\u00e9seau.<\/p><\/div>\n<p>Un plateau de jeu n&#8217;est pas qu&#8217;une carte que l&#8217;on regarde, on y place aussi des pions, on les d\u00e9place, on s&#8217;y bat ou on y fait la course, et dans un puzzle comme dans un r\u00e9seau, cela entra\u00eene des contraintes particuli\u00e8res. \u00c0 l&#8217;heure d&#8217;Internet et des guerres informatiques plus ou moins fantasm\u00e9es, il est d&#8217;ailleurs \u00e9tonnant que les cartes r\u00e9seau ne servent qu&#8217;\u00e0 se d\u00e9placer, la guerre se jouant toujours sur de bonnes vieilles cartes puzzle.<\/p>\n<div id=\"attachment_1429\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1429\" data-attachment-id=\"1429\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/risk-graph\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\" data-orig-size=\"500,404\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"risk graph\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau de jeu du Risk sous forme de graphique en r\u00e9seau.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\" class=\"size-medium wp-image-1429\" title=\"risk graph\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-300x242.png\" alt=\"\" width=\"300\" height=\"242\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-300x242.png 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-371x300.png 371w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1429\" class=\"wp-caption-text\">Le plateau de jeu du Risk sous forme de graphique en r\u00e9seau.<\/p><\/div>\n<div id=\"attachment_1404\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1404\" data-attachment-id=\"1404\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/catan\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\" data-orig-size=\"800,642\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"catan\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Settlers of Catan is a very good example of modernboardgame cartography. It has  large hexes of plain, forest or mountains, but also makes use of the hexes edges and corners, where players build a network of roads and cities.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\" class=\"size-medium wp-image-1404\" title=\"catan\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-300x240.jpg\" alt=\"\" width=\"300\" height=\"240\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-300x240.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-373x300.jpg 373w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1404\" class=\"wp-caption-text\">Les Colons de Catan sont un bon exemple des tendances actuelles en mati\u00e8re de repr\u00e9sentation cartographique dans les jeux. On y trouve en effet \u00e0 la fois des r\u00e9gions hexagonales, et une structure en r\u00e9seau utilisant les c\u00f4t\u00e9s et les angles de ces hexagones, sur lesquels les joueurs b\u00e2tissent routes et cit\u00e9s.<\/p><\/div>\n<p>Un autre type de cartes, que les joueurs appellent parfois, tr\u00e8s significativement, g\u00e9omorphiques, ressemblent \u00e0 des cartes classiques de g\u00e9ographie physique relativement exactes, sur lesquelles est appliqu\u00e9e une grille orthogonale ou, plus souvent, hexagonale. Les jeux de guerre, notamment, font fr\u00e9quemment appel \u00e0 cette technique qui n&#8217;est alors qu&#8217;un outil pour repr\u00e9senter clairement les positions des unit\u00e9s sur la carte g\u00e9ographique, et mesurer les distances de tir ou de d\u00e9placement. Tout juste la n\u00e9cessit\u00e9 que chaque case soit clairement et enti\u00e8rement de montagne, de plaine, de for\u00eat, de lac ou de marais, et que les rivi\u00e8res coulent sagement entre les hexagones, am\u00e8ne-t-elle \u00e0 prendre parfois de tr\u00e8s l\u00e9g\u00e8res libert\u00e9s avec la g\u00e9ographie. Les joueurs de jeux de figurines, eux, jouent m\u00eame sur de v\u00e9ritables cartes, voire sur des maquettes en trois dimensions, et mesurent les distances de d\u00e9placement et de tir \u00e0 l&#8217;aide de r\u00e8gles et de m\u00e8tres rubans.<\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1468\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/chicago-express\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\" data-orig-size=\"1024,990\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"chicago express\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\" class=\"alignnone size-medium wp-image-1468\" title=\"chicago express\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-300x290.jpg\" alt=\"\" width=\"300\" height=\"290\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-300x290.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-310x300.jpg 310w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<div id=\"attachment_1390\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1390\" data-attachment-id=\"1390\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pic1485947_lg\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\" data-orig-size=\"800,516\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Age of Steam\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Age of Steam, oo\u00f9 l&amp;#8217;on construit des r\u00e9seaux sur une grille d&amp;#8217;hexagones, ce qui relativise pas mal ma savante classification.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\" class=\"size-medium wp-image-1390\" title=\"Age of Steam\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-300x193.jpg\" alt=\"\" width=\"300\" height=\"193\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-300x193.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-465x300.jpg 465w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1390\" class=\"wp-caption-text\">Age of Steam, o\u00f9 l&#8217;on construit des r\u00e9seaux sur une grille d&#8217;hexagones, ce qui relativise pas mal ma savante classification.<\/p><\/div>\n<p>Esth\u00e9tiquement, les cartes de jeu essaient parfois d&#8217;avoir le style graphique associ\u00e9 \u00e0 l&#8217;\u00e9poque d\u00e9crite par le jeu. Pour repr\u00e9senter les guerres de l&#8217;antiquit\u00e9, on choisira un style sobre, comme dessin\u00e9 sur un papyrus ou grav\u00e9 sur une tablette. Pour les guerres ou le commerce de la Renaissance, on imite les gravures sur bois, et on abuse des caract\u00e8res gothiques, etc&#8230;<\/p>\n<div id=\"attachment_1467\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1467\" data-attachment-id=\"1467\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/end-of-the-triumvirate\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" data-orig-size=\"1024,713\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"end of the triumvirate\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A map painted on papyrus, and historically accurate, for the end of the triumvirate.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" class=\"size-medium wp-image-1467\" title=\"end of the triumvirate\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-430x300.jpg 430w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1467\" class=\"wp-caption-text\">Une carte sur papyrus, et historiquement assez pertinente, pour jouer la fin du triumvirat.<\/p><\/div>\n<div id=\"attachment_1470\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1470\" data-attachment-id=\"1470\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/hansa-teutonica\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\" data-orig-size=\"1000,700\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"hansa teutonica\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A fake and a bit ridiculous late mediaeval style for the hanseatic trade.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\" class=\"size-medium wp-image-1470\" title=\"hansa teutonica\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-300x210.jpg\" alt=\"\" width=\"300\" height=\"210\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-300x210.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-428x300.jpg 428w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1470\" class=\"wp-caption-text\">Une carte du bas Moyen-\u00c2ge pour raconter l&#8217;histoire du commerce hans\u00e9atique.<\/p><\/div>\n<div id=\"attachment_1471\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1471\" data-attachment-id=\"1471\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/attachment\/1812\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\" data-orig-size=\"1024,517\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"1812\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;And a map that looks very historical, and could even deceive historians, to play the USA-Canadian war of 1812.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\" class=\"size-medium wp-image-1471\" title=\"1812\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-300x151.jpg\" alt=\"\" width=\"300\" height=\"151\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-300x151.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-500x252.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1471\" class=\"wp-caption-text\">Et une carte qui semble r\u00e9ellement d&#8217;\u00e9poque, et tromperait sans doute quelques historiens, pour rejouer la guerre am\u00e9ricano-canadienne de 1812.<\/p><\/div>\n<div id=\"attachment_1473\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1473\" data-attachment-id=\"1473\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/wensleydale2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\" data-orig-size=\"360,310\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Wensleydale\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Sometimes, the graphics go completely wro,g, like in the Yorkshire map in Last Train to Wensleydale, which looks more like a troll&amp;#8217;s lung cross-section.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\" class=\"size-medium wp-image-1473\" title=\"wensleydale2\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-300x258.jpg\" alt=\"\" width=\"300\" height=\"258\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-300x258.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-348x300.jpg 348w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1473\" class=\"wp-caption-text\">Parfois, le graphisme est vraiment rat\u00e9, comme pour la carte du Yorkshire dans Last Train to Wensleydale, qui fait plut\u00f4t penser \u00e0 la vue en coupe d&#8217;un poumon de troll.<\/p><\/div>\n<p>C&#8217;est \u00e9galement vrai des lieux et des ambiances exotiques. Une carte du Japon aura souvent un look un peu japonisant, une carte du Moyen Orient un style arabisant, mais toujours dans un exotisme parfaitement assum\u00e9.<\/p>\n<div id=\"attachment_1499\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1499\" data-attachment-id=\"1499\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/samurai\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\" data-orig-size=\"1024,804\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Samurai\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A very designed map of Japan : it&amp;#8217;s all hexagons, it looks Japanese enough, and it&amp;#8217;s very clear and neat.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\" class=\"size-medium wp-image-1499\" title=\"samurai\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-300x235.jpg\" alt=\"\" width=\"300\" height=\"235\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-300x235.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-382x300.jpg 382w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1499\" class=\"wp-caption-text\">Une carte du japon magnifiquement r\u00e9alis\u00e9e : toute en hexagone, d&#8217;une clart\u00e9 limpide, et dans un style qui, en Europe au moins, semble tr\u00e8s japonais.<\/p><\/div>\n<p>Si l&#8217;on veut rire un peu avec la cartographie ludique, c&#8217;est \u00e0 la science fiction qu&#8217;il faut s&#8217;int\u00e9resser. Dans Mission Plan\u00e8te Rouge, La plan\u00e8te Mars est divis\u00e9e en une dizaine de r\u00e9gions dont les noms ont \u00e9t\u00e9 choisis parmi ceux que les scientifiques ont donn\u00e9 aux zones qu&#8217;y dessine la g\u00e9ographie physique &#8211; m\u00eame si un correcteur orthographique fac\u00e9tieux a transform\u00e9 Vastitas Borealis, les vastes plaines du nord, en Vasistas Borealis, la petite fen\u00eatre du Nord. Ce n&#8217;est pourtant pas l\u00e0 l&#8217;erreur n&#8217;a plus notable. La Mars de Mission Plan\u00e8te Rouge n&#8217;est en effet pas une sph\u00e8re mais un disque, plat, avec des r\u00e9gions sur sa circonf\u00e9rence et d&#8217;autres en son milieu.<\/p>\n<div id=\"attachment_1389\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1389\" data-attachment-id=\"1389\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/marsboard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\" data-orig-size=\"800,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Mission Red Planet\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Mars,un disque rouge flottant dans l&amp;#8217;espace, avec trois r\u00e9gions int\u00e9rieures et sept r\u00e9gions ext\u00e9rieures dont, au Nord (c&amp;#8217;est \u00e0 dire en haut&amp;#8230;) la mal nomm\u00e9e Vasistas Borealis.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\" class=\"size-medium wp-image-1389\" title=\"The Red Planet\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1389\" class=\"wp-caption-text\">Mars,un disque rouge flottant dans l&#8217;espace, avec trois r\u00e9gions int\u00e9rieures et sept r\u00e9gions ext\u00e9rieures dont, au Nord (c&#8217;est \u00e0 dire en haut&#8230;) la mal nomm\u00e9e Vasistas Borealis.<\/p><\/div>\n<p>Rien d&#8217;\u00e9tonnant d&#8217;ailleurs \u00e0 cela puisque une rapide enqu\u00eate parmi d&#8217;autres jeux de science fiction montre clairement que, de Twilight Imperium \u00e0 \u00c9clipse, en passant par tous les jeux de conqu\u00eate, de d\u00e9couverte ou d&#8217;exploration spatiale qui semblent revenir \u00e0 la mode ces temps-ci, c&#8217;est g\u00e9n\u00e9ralement tout l&#8217;espace qui est plat, r\u00e9duit \u00e0 deux dimensions. Plus \u00e9tonnant encore, c&#8217;est aussi tr\u00e8s souvent le cas dans les jeux informatiques, alors m\u00eame qu&#8217;une mod\u00e9lisation en 3D est aujourd&#8217;hui tout \u00e0 fait possible. la restriction de l&#8217;univers \u00e0 deux dimensions a bien s\u00fbr des raisons pratiques, la surface plane du plateau de jeu, mais elle a donc aussi peut-\u00eatre des raisons cognitives, notre esprit effectuant mal, surtout sans support visuel, les triangulations (ou pyramidisations) n\u00e9cessaires \u00e0 la mesure des distances dans un espace en trois dimensions.<\/p>\n<div id=\"attachment_1437\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1437\" data-attachment-id=\"1437\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/twilightimperium\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\" data-orig-size=\"1024,612\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"twilightimperium\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;C&amp;#8217;est officiel &amp;#8211; l&amp;#8217;espace est plat.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\" class=\"size-medium wp-image-1437\" title=\"twilightimperium\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-300x179.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-500x298.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1437\" class=\"wp-caption-text\">C&#8217;est officiel &#8211; l&#8217;espace est plat.<\/p><\/div>\n<div id=\"attachment_1462\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1462\" data-attachment-id=\"1462\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/star-fleet-battles\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"star fleet battles\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;\u2026 desperately flat !&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\" class=\"size-medium wp-image-1462\" title=\"star fleet battles\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1462\" class=\"wp-caption-text\">\u2026 d\u00e9sesp\u00e9r\u00e9ment plat.<\/p><\/div>\n<p>C&#8217;est une des raisons pour lesquelles je suis tr\u00e8s fier de l&#8217;approche g\u00e9ographique choisie pour le plateau de jeu d&#8217;Ad Astra : tous les syst\u00e8mes stellaires sont consid\u00e9r\u00e9s comme \u00e9quidistants, un passage par l&#8217;espace profond \u00e9tant n\u00e9cessaire pour aller de l&#8217;un \u00e0 l&#8217;autre. C&#8217;est simple, et finalement plus r\u00e9aliste qu&#8217;un espace plat, m\u00eame figur\u00e9 par une carte avec des milliers d&#8217;hexagones. Toutes les plan\u00e8tes d&#8217;un m\u00eame syst\u00e8me sont \u00e9galement \u00e9quidistantes, et j&#8217;imagine assez mal un plateau de jeu avec des plan\u00e8tes qui tournent autour de leur soleil \u00e0 des vitesses diff\u00e9rentes, ne cessant de s&#8217;\u00e9loigner et de se rapprocher.<\/p>\n<p>Le plateau de jeu est g\u00e9n\u00e9ralement le lieu de l&#8217;affrontement ou de la course entre les arm\u00e9es ou les pions des joueurs. Des limites techniques \u00e9videntes font que ce lieu est le plus souvent repr\u00e9sent\u00e9 par une surface plane, donc une carte ou plan. L&#8217;affinit\u00e9 entre cartes et jeux n&#8217;est cependant pas purement technique, elle a aussi une dimension plus psychologique. Les enfants le sentent bien, qui saisissent instinctivement la dimension ludique des cartes g\u00e9ographiques, et en font spontan\u00e9ment le support de jeux de guerre ou de voyage. La carte est une repr\u00e9sentation volontairement simplifi\u00e9e de l&#8217;espace r\u00e9el, qu&#8217;il soit social ou physique. Le jeu est un syst\u00e8me d&#8217;interactions sociales d\u00e9lib\u00e9r\u00e9ment vain et simpliste. Rien d&#8217;\u00e9tonnant \u00e0 ce que le jeu prenne souvent appui sur la carte.<\/p>\n<hr \/>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1397\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/risk\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\" data-orig-size=\"1024,768\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"risk\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg\" class=\"size-medium wp-image-1397\" title=\"risk\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>\u2026she has an original Parker Brothers map of the world.&#8221;<\/em><br \/>\n<em> This was interesting, since the map represented the only view we had of the world before the Something That Happened. For some reason, its destruction had not been demanded under Annex XXIV.<\/em><br \/>\n<em> &#8220;Does she adhere to the theory that it represents global Chromatic regions of the pre-Epiphanic world?&#8221;<\/em><br \/>\n<em> &#8220;She does, although I&#8217;m doubtful myself. If we were regionally blue when Something Happened, there&#8217;d be more evidence of it now.&#8221;<\/em><br \/>\n<em> &#8220;And the RISK acronym? What does she think that stands for?&#8221;<\/em><br \/>\n<em> &#8220;Regional International Spectral Kolor . Yes, I know,&#8221; Mr. Lemon-Skye agreed when I looked doubtful, &#8220;it must be an archaic spelling. But get her to show you the map. It&#8217;s almost complete, you know-only the nations of Irkutsk and Kamchatka have been eaten by clodworms.&#8221;<\/em><br \/>\n<em> Jasper Fforde\u00a0, Shades of Grey<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1432\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/diplomacy\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\" data-orig-size=\"1024,623\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"diplomacy\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg\" class=\"size-medium wp-image-1432\" title=\"diplomacy\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-300x182.jpg\" alt=\"\" width=\"300\" height=\"182\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-300x182.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy-493x300.jpg 493w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/diplomacy.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>The way history is represented in boardgames is very often discussed in gaming meetings and forums, but there has been very little thought on the specific use they make of geography, and geographic tools. Game designers are probably the biggest consumers of maps, of course after professional geographers. Even more, they usually don\u2019t hold on maps drawn by geographers and draw their own, more concerned with \u201cplayability\u201d than with accurateness.<\/em><\/p>\n<p><em>\u00a0Game designers use mainly four different kinds of map, tracks, puzzles, networks and grids.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1438\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/tarzan8\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg\" data-orig-size=\"1067,742\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"tarzan8\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-1024x712.jpg\" class=\"alignnone size-medium wp-image-1438\" title=\"tarzan8\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-1024x712.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8-431x300.jpg 431w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tarzan8.jpg 1067w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><em>Tracks are made of an ordered succession of spaces, or sometimes dots, usually creating either a single path from the starting space to the finish line one, like in the game of Goose or in my Pony Express, or a circular track like in Monopoly, or in most car racing games. In a racing game like Formula D, the representation of actual car racing tracks is very accurate, while in Monopoly the geographic accuracy was not even aimed at, since the cities are grouped by real estate values and not by region.<\/em><\/p>\n<div id=\"attachment_1396\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1396\" data-attachment-id=\"1396\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pony-express-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\" data-orig-size=\"1024,683\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"pony express\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Pony Express has a really nice board but what looks like a map is, in fact, just a track.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg\" class=\"size-medium wp-image-1396\" title=\"pony express\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-300x200.jpg\" alt=\"\" width=\"300\" height=\"200\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-300x200.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express-449x300.jpg 449w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pony-express.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1396\" class=\"wp-caption-text\"><em>Pony Express has a really nice board but what looks like a map is, in fact, just a track.<\/em><\/p><\/div>\n<div id=\"attachment_1445\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1445\" data-attachment-id=\"1445\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/lost-temple\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\" data-orig-size=\"640,415\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"lost temple\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;In my idea, Lost Temple was situated in the mountains on the Cambodge Laos border, where Andr\u00e9 Malraux placed the action of his novel The Royal Way. I was a bit surprised when I received a map with a large sea from the illustrator, my friend Pier\u00f4.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg\" class=\"size-medium wp-image-1445\" title=\"lost temple\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-300x194.jpg\" alt=\"\" width=\"300\" height=\"194\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-300x194.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple-462x300.jpg 462w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/lost-temple.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1445\" class=\"wp-caption-text\"><em>In my idea, Lost Temple was situated in the mountains on the Cambodge Laos border, where Andr\u00e9 Malraux placed the action of his novel The Royal Way. I was a bit surprised when I received a map with a large sea from the illustrator, my friend Pier\u00f4.<\/em><\/p><\/div>\n<p><em>The track can be deformed, with add curves, sometimes even crossings and shortcuts, like in Snakes and Ladders, to look more like a plan than like a line, but it\u2019s still basically one dimensional, the players usually having one single pawn that they must move from the start to the finish line, or a few times around the track.<\/em><\/p>\n<div id=\"attachment_1394\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1394\" data-attachment-id=\"1394\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/ave-cesar\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\" data-orig-size=\"800,582\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"ave cesar\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The board of Ave Caesar, probably the best racing game ever designed, hassharp bends and stand stops. It was obviously designed as a car racing board and not a chariot one.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg\" class=\"size-medium wp-image-1394\" title=\"ave cesar\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-300x218.jpg\" alt=\"\" width=\"300\" height=\"218\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-300x218.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar-412x300.jpg 412w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ave-cesar.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1394\" class=\"wp-caption-text\"><em>The board of Ave Caesar, probably the best racing game ever designed, hassharp bends and stand stops. It was obviously designed as a car racing board and not a chariot one.<\/em><\/p><\/div>\n<p><em>The second, and more frequent, kind of map is the traditional two-dimensional political map, which looks like a puzzle whose pieces are colored in four or five different colors \u2013 four colors are usually required, and are always sufficient, to color the different regions on a map without ever having two adjacent same-colored regions.<\/em><br \/>\n<em> Some of these maps are perfectly identical with geographers\u2019 or, more often, historians\u2019 ones. If geography serves, first and foremost, as told Yves Lacoste, to wage war, it also serves to play war. Diplomacy is played on a perfectly accurate political map of Europe in 1914. However, in war games like Risk, in majority games like El Grande, in games with both war and trade like Mare Nostrum, the game designer often takes some liberties with the game\u2019s geographical and historical setting. USA and Canada are divided in two or three spaces each on the Risk map, or even in the Axis and Allies one, to make for a more consequent, divided and competitive battleground. Risk has Irkutsk or Kamchatka look like Asian states, and a vast and somewhat anachronistic kingdom of Siam.<\/em><\/p>\n<div id=\"attachment_1426\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1426\" data-attachment-id=\"1426\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/10-days-in-europe\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\" data-orig-size=\"500,498\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"10 days in Europe\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;10 Days in Europe anticipates on Scotland and Wales independance.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg\" class=\"size-medium wp-image-1426\" title=\"10 days in Europe\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-300x298.jpg\" alt=\"\" width=\"300\" height=\"298\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-300x298.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe-301x300.jpg 301w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/10-days-in-Europe.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1426\" class=\"wp-caption-text\"><em>10 Days in Europe anticipates on Scotland and Wales independance.<\/em><\/p><\/div>\n<p><em>The Roman provinces and antique states in Mare Nostrum, and in all the many games played on a map centered on the Mediterranean, have historical names, though not necessarily contemporary one with the others, and are all of similar size, which is more convenient when placing armies or trade goods on them.<\/em><\/p>\n<div id=\"attachment_1430\" style=\"width: 224px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1430\" data-attachment-id=\"1430\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/olympos\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\" data-orig-size=\"608,850\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"olympos\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Olympos, mapping Greece and Atlantis.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg\" class=\"size-medium wp-image-1430\" title=\"olympos\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos-214x300.jpg\" alt=\"\" width=\"214\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos-214x300.jpg 214w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/olympos.jpg 608w\" sizes=\"auto, (max-width: 214px) 100vw, 214px\" \/><\/a><p id=\"caption-attachment-1430\" class=\"wp-caption-text\"><em>Olympos, mapping Greece and Atlantis.<\/em><\/p><\/div>\n<div id=\"attachment_1431\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1431\" data-attachment-id=\"1431\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/mare-nostrum\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\" data-orig-size=\"1024,680\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"mare nostrum\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A different take on the issue in the Mare Nostrum expansion.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg\" class=\"size-medium wp-image-1431\" title=\"mare nostrum\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum-451x300.jpg 451w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/mare-nostrum.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1431\" class=\"wp-caption-text\"><em>A different take on the issue in the Mare Nostrum expansion.<\/em><\/p><\/div>\n<p><em>Both historians and geographers might be fascinated by the map for Viking Fury, and itsluxuous reissue, Fire and Axe. it can be pretentiously described as the world from a Viking point of view, but is more Europe and the Atlantic redrawn in a way to allow representation and play of the viking invasions, at the cost of strong deviations from actual geography. The result is a strange map, part physical, part isochrone, part fantasy.<\/em><\/p>\n<div id=\"attachment_1442\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1442\" data-attachment-id=\"1442\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/viking-fury\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"viking fury\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The map of Viking Fury is a kind of Viking portulan.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg\" class=\"size-medium wp-image-1442\" title=\"viking fury\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/viking-fury.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1442\" class=\"wp-caption-text\"><em>The map of Viking Fury is a kind of Viking portulan.<\/em><\/p><\/div>\n<div id=\"attachment_1443\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1443\" data-attachment-id=\"1443\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/fire-and-axe\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\" data-orig-size=\"640,546\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"fire and axe\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;More chrome &amp;#8211; meaning wood &amp;#8211; on the  of its gorgeous reissue, Fire and Axe.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg\" class=\"size-medium wp-image-1443\" title=\"fire and axe\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-300x255.jpg\" alt=\"\" width=\"300\" height=\"255\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-300x255.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe-351x300.jpg 351w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/fire-and-axe.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1443\" class=\"wp-caption-text\"><em>More chrome &#8211; meaning wood &#8211; on the map of its gorgeous reissue, Fire and Axe.<\/em><\/p><\/div>\n<p><em>Trajan is a very abstract boardgame with a very figurative map. It represents western and northern Europe viewed from Rome, a panoramic picture drawn like ski resorts maps. It&#8217;s geographically original, but also historically surprising. Trajan fought mostly against Dacians and Parthians, and has been suspected of valorising\u00a0his native province, Baetica. Neither Dacia nor Hispania are on the map &#8211; but the game is mostly to be sold in Germania<\/em>.<\/p>\n<div id=\"attachment_1457\" style=\"width: 220px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1457\" data-attachment-id=\"1457\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/trajan\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\" data-orig-size=\"703,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"trajan\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A panormaic view of Europe from the forum.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg\" class=\"size-medium wp-image-1457\" title=\"trajan\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan-210x300.jpg\" alt=\"\" width=\"210\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan-210x300.jpg 210w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/trajan.jpg 703w\" sizes=\"auto, (max-width: 210px) 100vw, 210px\" \/><\/a><p id=\"caption-attachment-1457\" class=\"wp-caption-text\"><em>A panoramic view of Europe from the forum.<\/em><\/p><\/div>\n<p><em>Imaginary and fantasy worlds are an obvious and easy way to circumvent geographical issues. One can find inaccuracies in the Axis and Allies map, but no one can find a single error in the Conquest of Nerath one. When drawing the map of an imaginary land, one can focus on playability, adding a wide river here to stop the armies or speed up the trade, a high mountain there to prevent any crossing unless on dragon\u2019s back.<\/em><\/p>\n<div id=\"attachment_1415\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1415\" data-attachment-id=\"1415\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/borderlands\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\" data-orig-size=\"1024,865\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"borderlands\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Noone will ever complain that the border between Fullsome Pocket and Ellen&amp;#8217;s Bight has been misplaced.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg\" class=\"size-medium wp-image-1415\" title=\"borderlands\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-300x253.jpg\" alt=\"\" width=\"300\" height=\"253\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-300x253.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands-355x300.jpg 355w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/borderlands.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1415\" class=\"wp-caption-text\"><em>Noone will ever complain that the border between Fullsome Pocket and Ellen&#8217;s Bight has been misplaced.<\/em><\/p><\/div>\n<div id=\"attachment_1501\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1501\" data-attachment-id=\"1501\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/andor\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg\" data-orig-size=\"1707,1000\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Andor\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;One of the many games illustrated by Michael Menzel, who also designed the boards for Pillars of the Earth, StoneAge and many more.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-1024x599.jpg\" class=\"size-medium wp-image-1501\" title=\"andor\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-300x175.jpg\" alt=\"\" width=\"300\" height=\"175\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-300x175.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-1024x599.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor-500x292.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/andor.jpg 1707w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1501\" class=\"wp-caption-text\"><em>One of the many games illustrated by Michael Menzel, who also designed the boards for Pillars of the Earth, StoneAge and many more.<\/em><\/p><\/div>\n<p>Majority games appeared in the nineties, and are a kind of politically correct version of war games. There&#8217;s no fight, just (more or less) pacific rivalry. It&#8217;s not about war, it&#8217;s about influence. These games need large boards with few spaces, usually less than a dozen, but large enough for the many wooden cubes or meeples from several players.<\/p>\n<div id=\"attachment_1449\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1449\" data-attachment-id=\"1449\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/el-grande\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\" data-orig-size=\"1024,741\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"el grande\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The  Renaissance-like map for El Grande was drawn by Doris Matth\u00e4us, who also made the gorgeous maps for Elfenroads, Elfenland or Fugger, Welser, Medici.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg\" class=\"size-medium wp-image-1449\" title=\"el grande\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-300x217.jpg\" alt=\"\" width=\"300\" height=\"217\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-300x217.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande-414x300.jpg 414w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/el-grande.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1449\" class=\"wp-caption-text\">The Renaissance-like map for El Grande was drawn by Doris Matth\u00e4us, who also made the gorgeous maps for Elfenroads, Elfenland or Fugger, Welser, Medici.<\/p><\/div>\n<div id=\"attachment_1450\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1450\" data-attachment-id=\"1450\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/san-marco\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\" data-orig-size=\"1024,700\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"san marco\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;There are lots of games played on masps of Venice. It might be because of it&amp;#8217;s charm and history, but it&amp;#8217;s also because canals are very convenient as borders between districts.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg\" class=\"size-medium wp-image-1450\" title=\"san marco\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-300x205.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco-438x300.jpg 438w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/san-marco.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1450\" class=\"wp-caption-text\">There are lots of games played on maps of Venice. It might be because of it&#8217;s charm and history, but it&#8217;s also because canals are very convenient as borders between districts.<\/p><\/div>\n<p><em>When the setting is vague, simplified, symbolized, regions often have a geometrical shape. Squares or rectangles were old favorites, and are still used, especially when the map is made of adjacent cards, but hexagons are more hype. Triangles, rectangles and hexagons can all be used to draw a regular grid, but hexagons have many advantages. There\u2019s no problem with corner adjacencies, and movement looks less rectilinear, and therefore less abstract, than on a square grid. In Valley of the Mammoths, it has another advantage, the six sides of the hexagons corresponding with the six faces of a die.<\/em><\/p>\n<div style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic106357_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"mammouths\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic106357_lg-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><p class=\"wp-caption-text\">Valley of the Mammoths<\/p><\/div>\n<div id=\"attachment_1464\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1464\" data-attachment-id=\"1464\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/giants\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\" data-orig-size=\"500,348\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"giants\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Easter Island, all hexes.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg\" class=\"size-medium wp-image-1464\" title=\"giants\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants-431x300.jpg 431w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/giants.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1464\" class=\"wp-caption-text\">Easter Island, all hexes.<\/p><\/div>\n<p><em>Clever designers, like Philippe Keyaerts, sometimes draw hex grids and then twists the hexes a bit so that their maps don\u2019t look too regular and geometric \u2013 see Vinci, Small World, even Olympos. <\/em><\/p>\n<div id=\"attachment_1466\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1466\" data-attachment-id=\"1466\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/antike\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\" data-orig-size=\"800,545\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"antike\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Probably the least accurate map of the Mediterranean. Borders are totally inaccurate, and all the regions are in fact hexagons.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg\" class=\"size-medium wp-image-1466\" title=\"antike\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-300x204.jpg\" alt=\"\" width=\"300\" height=\"204\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-300x204.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike-440x300.jpg 440w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/antike.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1466\" class=\"wp-caption-text\"><em>Probably the least accurate map of the Mediterranean. Borders are totally inaccurate, and all the regions are in fact hexagons.<\/em><\/p><\/div>\n<div id=\"attachment_1467\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1467\" data-attachment-id=\"1467\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/end-of-the-triumvirate\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" data-orig-size=\"1024,713\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"end of the triumvirate\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A map painted on papyrus, and historically accurate, for the end of the triumvirate.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" class=\"size-medium wp-image-1467\" title=\"end of the triumvirate\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-430x300.jpg 430w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1467\" class=\"wp-caption-text\"><em>This map, from The End of the Triumvrirate, is both nicer and more accurate.<\/em><\/p><\/div>\n<div id=\"attachment_1447\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1447\" data-attachment-id=\"1447\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/serenissima\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\" data-orig-size=\"1024,617\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"serenissima\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le bassin M\u00e9diterran\u00e9en est sans doute la partie du monde la plus cartographi\u00e9e dans les jeux. Si le style de la carte de M\u00e9diterran\u00e9e est original, c&amp;#8217;est que le th\u00e8me n&amp;#8217;est plus la guerre dans l&amp;#8217;antiquit\u00e9, mais le commerce \u00e0 la Renaissance. Et l&amp;#8217;on retrouve des hexagones, du moins en mer.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg\" class=\"wp-image-1447 size-medium\" title=\"serenissima\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-300x180.jpg\" alt=\"\" width=\"300\" height=\"180\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-300x180.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima-497x300.jpg 497w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/serenissima.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1447\" class=\"wp-caption-text\">The Mediterranean is probably the most cartographied place in games. Here the graphic style is different because, for once, the theme is not antique wars, but Renaissance trade.<\/p><\/div>\n<p><em>Hexagons can even be disguised as circles, like in Cyclades.<br \/>\nOf course, geographers also use geometry, may be more than they should. The best known geographical diagram, Christaller\u2019s central place theory, is based on the same properties of the hexagonal grid. For geographers, however, it\u2019s an abstract diagram and they all know that reality is very different. For a gamer, it\u2019s the game\u2019s reality.<\/em><\/p>\n<div id=\"attachment_1424\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1424\" data-attachment-id=\"1424\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/summoner-wars\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\" data-orig-size=\"800,577\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"summoner wars\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Summoner Wars is played on 6 x 8 checkered grid, but the publisher printed the grid on what looks like a map, or a battle plan, which has no particular use in the game.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg\" class=\"size-medium wp-image-1424\" title=\"summoner wars\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-300x216.jpg\" alt=\"\" width=\"300\" height=\"216\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-300x216.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars-415x300.jpg 415w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/summoner-wars.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1424\" class=\"wp-caption-text\"><em>Summoner Wars is played on 6 x 8 checkered grid, but the publisher printed the grid on what looks like a map, or a battle plan, which has no particular use in the game.<\/em><\/p><\/div>\n<p><em>Using geometrical shapes is also a good way to have modular maps, and therefore an ever different game. The two double faced half-boards of Valley of the Mammoths make for four different boards. More modular games like Settlers of Catan, or more recent ones like Archipelago or Kingdom Builder, have almost unnumerable ways of assembling the boatrd elements in different maps.\u00a0<\/em><\/p>\n<p><em><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1411\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/entdecker4\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4.jpg\" data-orig-size=\"520,390\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;2.8&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;Canon PowerShot A80&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1095030948&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;7.8125&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"entdecker\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4.jpg\" class=\"size-medium wp-image-1411\" title=\"entdecker\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4-300x224.jpg\" alt=\"\" width=\"300\" height=\"224\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4-300x224.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/entdecker4.jpg 520w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/em><\/p>\n<div id=\"attachment_1407\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1407\" data-attachment-id=\"1407\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/tikal\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\" data-orig-size=\"1024,768\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"tikal\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;In Tikal, players build the map &amp;#8211; and the territory &amp;#8211; while playing the game. Not very logical, not very thematic, but very interesting.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg\" class=\"size-medium wp-image-1407\" title=\"tikal\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/tikal.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1407\" class=\"wp-caption-text\"><em>In Tikal, Entdecker or Carcassonne, players build the map &#8211; and the territory &#8211; while playing the game. Not always logical, not always thematic, but very interesting.<\/em><\/p><\/div>\n<div id=\"attachment_1414\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1414\" data-attachment-id=\"1414\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/carcassonne-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\" data-orig-size=\"500,375\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"carcassonne\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Building a city where one wants makes sense&amp;#8230; but placing a river ?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg\" class=\"size-medium wp-image-1414\" title=\"carcassonne\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/carcassonne1.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1414\" class=\"wp-caption-text\"><em>Building a city where one wants makes sense&#8230; but placing a river ?<\/em><\/p><\/div>\n<p><em>Network maps were very rare twenty years ago, but they are now used in boardgames almost as often as puzzle maps. A network track doesn\u2019t have borders and regions, it has dots \u2013 usually cities \u2013 and tracks between them. These tracks can be roads, like in Elfenland or Isla Dorada, railway lines, in Ticket to Ride, Airlines in\u2026 Airlines , and even electric lines in PowerGrid. In the so called &#8220;crayon train games&#8221;, the players even draw the map on the board during the game with erasable markers.<\/em><\/p>\n<div id=\"attachment_1425\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1425\" data-attachment-id=\"1425\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/silk_road\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\" data-orig-size=\"864,346\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Silk_Road\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau de jeu de Silk Road, quelque part entre parcours et r\u00e9seau.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif\" class=\"size-medium wp-image-1425\" title=\"Silk_Road\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-300x120.gif\" alt=\"\" width=\"300\" height=\"120\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-300x120.gif 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road-500x200.gif 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/Silk_Road.gif 864w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1425\" class=\"wp-caption-text\"><em>The Silk Road board, still a track or already a network map ?<\/em><\/p><\/div>\n<p><em>Even when the action in most of these games takes place in ancient history or in fantasy settings, and for train games in the XIXthe century, when most train networks were initially built, the recent popularity of network maps in boardgames is probably due to the increased social focus on the idea of mobility in the modern world, and the relative disaffection for territories. Interestingly, especially in the United States, where everyone moves by car and by plane, games are more often about trains. Anyway, by train, car or plane, the hypermodern hero doesn\u2019t conquer any more, he travels. In France, distance from Paris are no more in kilometers, they are in hours, usually by train.<\/em><\/p>\n<div id=\"attachment_1408\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1408\" data-attachment-id=\"1408\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/elfenland-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\" data-orig-size=\"1024,636\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"elfenland\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau d&amp;#8217;Elfenland, remarquablement dessin\u00e9 par Doris Matth\u00e4us, ressemble \u00e0 une carte grav\u00e9e de la Renaissance, avec les couleurs en plus.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg\" class=\" wp-image-1408 \" title=\"elfenland\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-300x186.jpg\" alt=\"\" width=\"300\" height=\"186\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-300x186.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland-483x300.jpg 483w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/elfenland.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1408\" class=\"wp-caption-text\"><em>The Elfenland board was drawn by Doris Matth\u00e4us. it looks like a Renaissance map, but in color<\/em><\/p><\/div>\n<div id=\"attachment_1400\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1400\" data-attachment-id=\"1400\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/isladoradaboard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg\" data-orig-size=\"1200,1200\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Isla Dorada\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-1024x1024.jpg\" class=\"size-medium wp-image-1400 \" title=\"isladoradaboard\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard-1024x1024.jpg 1024w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/isladoradaboard.jpg 1200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1400\" class=\"wp-caption-text\"><em>I had to change the map design for Isla Dorada to group the desert, mountain and forest path in the same regions and make the map more consistent &#8211; and more spectacular. It&#8217;s only after the map was draw by Gorg that I realized it misses a volcano.<\/em><\/p><\/div>\n<div id=\"attachment_1419\" style=\"width: 150px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1419\" data-attachment-id=\"1419\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/inca-empire\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\" data-orig-size=\"478,1024\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"inca empire\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The Inca Empire map has both the districts and the road network of the Inca Empire. Four colors are always enough to color the pieces of a puzzle-map with no corner adjacency with no adjacent regions having the same color.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg\" class=\"size-medium wp-image-1419\" title=\"inca empire\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire-140x300.jpg\" alt=\"\" width=\"140\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire-140x300.jpg 140w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/inca-empire.jpg 478w\" sizes=\"auto, (max-width: 140px) 100vw, 140px\" \/><\/a><p id=\"caption-attachment-1419\" class=\"wp-caption-text\"><em>The Inca Empire map has both the districts and the road network of the Inca Empire. Four colors are always enough to color the pieces of a puzzle-map with no corner adjacency with no adjacent regions having the same color.<\/em><\/p><\/div>\n<p><em>Once more, playability is more important than accurateness. The main tracks on the Ticket to Ride maps are more or less the big railway lines around 1900 \u2013 but nly more or less. Some cities have even be moved to make the board easier to use. There was much talk of the way Minneapolis has become Duluth on the original Ticket to Ride map. Since Duluth (by the way, my second favorite Gore Vidal\u2019s novel) was one of the main railway lines nodes in the US, it had to be on the map, and the game balance imposed to move it a few miles. There are even more such approximations on the European map, and they don\u2019t detract from the game.<\/em><\/p>\n<p><em><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ticket-to-ride.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"ticket to ride\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/ticket-to-ride-300x200.jpg\" alt=\"\" width=\"300\" height=\"200\" \/><\/a><\/em><\/p>\n<div id=\"attachment_1440\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1440\" data-attachment-id=\"1440\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/switzerland_map\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\" data-orig-size=\"1000,666\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"switzerland_map\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Je ne connais pas bien le r\u00e9seau ferr\u00e9 suisse, mais je me suis laiss\u00e9 dire que la carte de la Suisse \u00e9tait la plus fid\u00e8le de toutes celles publi\u00e9es \u00e0 ce jour pour les Aventuriers du Rail.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg\" class=\"size-medium wp-image-1440\" title=\"switzerland_map\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map-450x300.jpg 450w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/switzerland_map.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1440\" class=\"wp-caption-text\">I don&#8217;t know the Swiss rail network well enough, but I&#8217;ve been told the Switzerland map is the most accurate of all the Ticket to Ride maps.<\/p><\/div>\n<p><em>The outstanding game series 10 Days in\u2026 is played with good old political maps, but also emphasizes the increasing trend of mobility and travel in boardgames. The 10 Days in\u2026 games are, as far as I know, the only one requiring a map on which no pawn or token is ever placed, and there seems to be no reason for it not to be perfectly accurate, especially when it also vaguely claims some educational value. When playing 10 Days in Asia, though, I was surprised by the tracks of the railway lines, which are the special feature of this map. I didn\u2019t know anything about the Asian rail network, but I had no difficulty finding several maps of it \u2013 geographical maps \u2013 on the internet, and found out that the railway lines in the game have nothing to do with actual ones, and have probably been drawn only to balance the game and make some counties easier to reach. I would have preferred a more accurate map, even when less balanced.<\/em><\/p>\n<div id=\"attachment_1392\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1392\" data-attachment-id=\"1392\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pic875493_lg\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\" data-orig-size=\"1024,715\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Paris Paris\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Un exemple extr\u00eame: les lignes de bus repr\u00e9sent\u00e9es sur ce plan de Paris n&amp;#8217;ont absolument rien \u00e0 voir avec le r\u00e9seau de la RATP. Paris Paris \u00e9tait un jeu abstrait, qui a \u00e9t\u00e9 ensuite plaqu\u00e9 sur un plan de Paris.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg\" class=\"size-medium wp-image-1392\" title=\"Paris Paris\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-300x209.jpg\" alt=\"\" width=\"300\" height=\"209\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-300x209.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg-429x300.jpg 429w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic875493_lg.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1392\" class=\"wp-caption-text\"><em>An extreme example : The network in Paris Paris has nothing in common with actual bus lines. This was an abstract game, whose regular shape has been pasted on a map of Paris.<\/em><\/p><\/div>\n<div id=\"attachment_1421\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1421\" data-attachment-id=\"1421\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/scotland-yard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"scotland yard\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;On the other hand, the underground network in Scotland Yard, a classic deduction game, is uncomplete but accurate.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg\" class=\"size-medium wp-image-1421\" title=\"scotland yard\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/scotland-yard.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1421\" class=\"wp-caption-text\"><em>On the other hand, the underground network in Scotland Yard, a classic deduction game, is uncomplete but accurate.<\/em><\/p><\/div>\n<div id=\"attachment_1423\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1423\" data-attachment-id=\"1423\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/metro2033-2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331.jpg\" data-orig-size=\"800,533\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"metro2033\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;And the same is true of the map of Metro 2033, a russian science fiction game whose action takes place in the Moscow undergound. The game board graphic style is directly inspired by the underground network map.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331.jpg\" class=\"size-medium wp-image-1423\" title=\"metro2033\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331-300x199.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331-450x300.jpg 450w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/metro20331.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1423\" class=\"wp-caption-text\"><em>And the same is true of the map of Metro 2033, a russian science fiction game whose action takes place in the Moscow undergound. The game board graphic style is directly inspired by the underground network map.<\/em><\/p><\/div>\n<p><em>A game board is not just a map one looks at, it\u2019s a map on which one moves trains, trades goods, fight wars, and this means specific constraints, no matter whether one designs a puzzle or a network map. In the age of the internet, and of fantasized (and probably real as well) computer wars, it\u2019s surprising than war is still always played on good old political maps, with lots of borders and no information highways.<\/em><\/p>\n<div id=\"attachment_1429\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1429\" data-attachment-id=\"1429\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/risk-graph\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\" data-orig-size=\"500,404\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"risk graph\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Le plateau de jeu du Risk sous forme de graphique en r\u00e9seau.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png\" class=\"size-medium wp-image-1429\" title=\"risk graph\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-300x242.png\" alt=\"\" width=\"300\" height=\"242\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-300x242.png 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph-371x300.png 371w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/risk-graph.png 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1429\" class=\"wp-caption-text\"><em>The Risk basic map as a network graph.<\/em><\/p><\/div>\n<div id=\"attachment_1404\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1404\" data-attachment-id=\"1404\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/catan\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\" data-orig-size=\"800,642\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"catan\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Settlers of Catan is a very good example of modernboardgame cartography. It has  large hexes of plain, forest or mountains, but also makes use of the hexes edges and corners, where players build a network of roads and cities.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg\" class=\"size-medium wp-image-1404\" title=\"catan\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-300x240.jpg\" alt=\"\" width=\"300\" height=\"240\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-300x240.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan-373x300.jpg 373w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/catan.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1404\" class=\"wp-caption-text\"><em>Settlers of Catan is a very good example of modernboardgame cartography. It has large hexes of plain, forest or mountains, but also makes use of the hexes edges and corners, where players build a network of roads and cities.<\/em><\/p><\/div>\n<p><em> Geomorphic maps are also sometimes used in games. These are realistic and accurate maps with most of the landscape elements represented, on which an orthogonal or, once more, hexagonal grid is superimposed. Wargames and other simulation games often use such maps. The grid is just a tool to represent where the units are supposed to be in the \u201creal world\u201d and to measure movement and firing range. The necessity for each hex to be clearly either forest, or mountain, or sea, and for rivers to roll between hexes, make for very minor adjustments to relief reality.\u00a0 Miniature wargamers even play on regular maps, of even on 3D maps, measuring distances with rulers.<\/em><\/p>\n<p><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1468\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/chicago-express\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\" data-orig-size=\"1024,990\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"chicago express\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg\" class=\"alignnone size-medium wp-image-1468\" title=\"chicago express\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-300x290.jpg\" alt=\"\" width=\"300\" height=\"290\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-300x290.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express-310x300.jpg 310w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/chicago-express.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<div id=\"attachment_1390\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1390\" data-attachment-id=\"1390\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/pic1485947_lg\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\" data-orig-size=\"800,516\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Age of Steam\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Age of Steam, oo\u00f9 l&amp;#8217;on construit des r\u00e9seaux sur une grille d&amp;#8217;hexagones, ce qui relativise pas mal ma savante classification.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg\" class=\"size-medium wp-image-1390\" title=\"Age of Steam\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-300x193.jpg\" alt=\"\" width=\"300\" height=\"193\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-300x193.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg-465x300.jpg 465w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/pic1485947_lg.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1390\" class=\"wp-caption-text\"><em>Age of Steam, or building networks on an hex grid, and making all my carefully devised categories fall apart.<\/em><\/p><\/div>\n<p><em>Illustrators often try, if not to copy old cards, at least to imitate the style of the period when the game&#8217;s action is supposed to take place. Antique war maps are drawn on papyrus or carved in stone. Mediaeval wars and trades are played on cards looking like wooden engravings, and all names are in gothic fonts.<\/em><\/p>\n<div id=\"attachment_1467\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1467\" data-attachment-id=\"1467\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/end-of-the-triumvirate\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" data-orig-size=\"1024,713\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"end of the triumvirate\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A map painted on papyrus, and historically accurate, for the end of the triumvirate.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg\" class=\"size-medium wp-image-1467\" title=\"end of the triumvirate\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg\" alt=\"\" width=\"300\" height=\"208\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-300x208.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate-430x300.jpg 430w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/end-of-the-triumvirate.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1467\" class=\"wp-caption-text\"><em>A map painted on papyrus, and historically accurate, for the end of the triumvirate.<\/em><\/p><\/div>\n<div>\n<div id=\"attachment_1470\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1470\" data-attachment-id=\"1470\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/hansa-teutonica\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\" data-orig-size=\"1000,700\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"hansa teutonica\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A fake and a bit ridiculous late mediaeval style for the hanseatic trade.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg\" class=\"size-medium wp-image-1470\" title=\"hansa teutonica\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-300x210.jpg\" alt=\"\" width=\"300\" height=\"210\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-300x210.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica-428x300.jpg 428w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/hansa-teutonica.jpg 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1470\" class=\"wp-caption-text\"><em>A fake and a bit ridiculous late mediaeval style for the hanseatic trade.<\/em><\/p><\/div>\n<div id=\"attachment_1471\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1471\" data-attachment-id=\"1471\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/attachment\/1812\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\" data-orig-size=\"1024,517\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"1812\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;And a map that looks very historical, and could even deceive historians, to play the USA-Canadian war of 1812.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg\" class=\"size-medium wp-image-1471\" title=\"1812\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-300x151.jpg\" alt=\"\" width=\"300\" height=\"151\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-300x151.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812-500x252.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/1812.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1471\" class=\"wp-caption-text\"><em>And a map that looks very historical, and could even deceive historians, to play the USA-Canadian war of 1812.<\/em><\/p><\/div>\n<div id=\"attachment_1473\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1473\" data-attachment-id=\"1473\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/wensleydale2\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\" data-orig-size=\"360,310\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Wensleydale\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Sometimes, the graphics go completely wro,g, like in the Yorkshire map in Last Train to Wensleydale, which looks more like a troll&amp;#8217;s lung cross-section.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg\" class=\"size-medium wp-image-1473\" title=\"wensleydale2\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-300x258.jpg\" alt=\"\" width=\"300\" height=\"258\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-300x258.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2-348x300.jpg 348w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/wensleydale2.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1473\" class=\"wp-caption-text\"><em>Sometimes, the graphics go completely wrong, like in the Yorkshire map in Last Train to Wensleydale, which looks more like a troll&#8217;s lung cross-section.<\/em><\/p><\/div>\n<p><em>Of course, this is also, though less systematically, true of exotic settings &#8211; maps of Japan often try to look japanese, maps of China to look Chinese, maps of the Middle East to look arabic, though never in a very convincing way &#8211; the exoticism is perfectly assumed here.<\/em><\/p>\n<div id=\"attachment_1499\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1499\" data-attachment-id=\"1499\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/samurai\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\" data-orig-size=\"1024,804\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Samurai\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A very designed map of Japan : it&amp;#8217;s all hexagons, it looks Japanese enough, and it&amp;#8217;s very clear and neat.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg\" class=\"size-medium wp-image-1499\" title=\"samurai\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-300x235.jpg\" alt=\"\" width=\"300\" height=\"235\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-300x235.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai-382x300.jpg 382w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/samurai.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1499\" class=\"wp-caption-text\"><em>A very well designed map of Japan : it&#8217;s all hexagons, it looks Japanese enough, and it&#8217;s very clear and neat.<\/em><\/p><\/div>\n<p><em>The real fun in boardgame cartography, however, comes with science fiction. In Mission: Red Planet, Mars is divided in a doyen r\u00e9gions whose names are those of real Martian relief features &#8211; even when some facetious spelling corrector changed Vastitas Borealis, the great northern plains, into Vasistas Borealis, the small northern window. The most notable inaccuracy, however, is that the actual planet is a sphere, not a disk with center regions and peripheral ones.<\/em><\/p>\n<\/div>\n<div id=\"attachment_1389\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1389\" data-attachment-id=\"1389\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/marsboard\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\" data-orig-size=\"800,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Mission Red Planet\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Mars,un disque rouge flottant dans l&amp;#8217;espace, avec trois r\u00e9gions int\u00e9rieures et sept r\u00e9gions ext\u00e9rieures dont, au Nord (c&amp;#8217;est \u00e0 dire en haut&amp;#8230;) la mal nomm\u00e9e Vasistas Borealis.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg\" class=\"size-medium wp-image-1389 \" title=\"The Red Planet\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-300x300.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard-150x150.jpg 150w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/marsboard.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1389\" class=\"wp-caption-text\"><em>Mars, a flat disk with three inner regions and seven outer ones, including the misnamed Vasistas Borealis (north, meaning up on the map).<\/em><\/p><\/div>\n<p><em>Well, may be this is logical after all, since in most science fiction boardgames, including very complex ones such as Eclipse or Twilight Imperium, and no matter whether they are about space exploration, conquest or empire development, the whole space is desperately flat, 2D. It&#8217;s even often the case in sophisticated online games, when computers are now powerful enough to design consistent 3D worlds. Restricting space to two dimensions is of course due to obvious technical reasons, the flatness of the game boards, but might also have cognitive ones, our minds having trouble making the necessary triangulations (or is it pyramidizations?) to asses distances in a 3D space without any visual support.<\/em><\/p>\n<div id=\"attachment_1437\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1437\" data-attachment-id=\"1437\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/twilightimperium\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\" data-orig-size=\"1024,612\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"twilightimperium\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;C&amp;#8217;est officiel &amp;#8211; l&amp;#8217;espace est plat.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg\" class=\"size-medium wp-image-1437\" title=\"twilightimperium\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-300x179.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium-500x298.jpg 500w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/twilightimperium.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1437\" class=\"wp-caption-text\">That&#8217;s official &#8211; space is flat.<\/p><\/div>\n<div id=\"attachment_1462\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1462\" data-attachment-id=\"1462\" data-permalink=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/star-fleet-battles\/\" data-orig-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"star fleet battles\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;\u2026 desperately flat !&lt;\/p&gt;\n\" data-large-file=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg\" class=\"size-medium wp-image-1462\" title=\"star fleet battles\" src=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-300x225.jpg 300w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles-400x300.jpg 400w, https:\/\/faidutti.com\/blog\/wp-content\/uploads\/2012\/12\/star-fleet-battles.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1462\" class=\"wp-caption-text\">\u2026 desperately flat !<\/p><\/div>\n<p><em>That&#8217;s one of the reasons why I&#8217;m quite proud of the way Serge Laget and I dealt with distance in Ad Astra : all sun systems are considered equidistant, and a movement through deep space is needed to move a spaceship from one to another. It&#8217;s simple, and more true than a flat space, even with thousands of hexes. All the planets in a given system are also considered equidistant &#8211; because we cannot have a board with perpetually rotating planets, whose distance from one another changes every round.<\/em><\/p>\n<p><em>The game board is usually the place where the war or the race between the players pawns or tokens, armies or meeples, takes place. Because of obviousntechnical limitations, this place is most usually a flat board, therefore a map or plan. However, the affinity between games and maps is not only technical, it also has a psychological aspect. Children spontaneously use maps as support for games, games of war or of travel. Maps are deliberately simplified repr\u00e9sentations of social or physical realities. Games are deliberately simplified systems of social interactions. It&#8217;s no wonder games can make use of maps.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u2026she has an original Parker Brothers map of the world.&#8221; This was interesting, since the map represented the only view we had of the world before the Something That Happened. For some reason, its destruction had not been demanded under &hellip; <a href=\"https:\/\/faidutti.com\/blog\/blog\/2012\/12\/11\/la-carte-et-le-territoire-the-map-and-the-territory\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[123,27],"tags":[126,16,353,37],"class_list":["post-1385","post","type-post","status-publish","format-standard","hentry","category-creation-ludique-game-design","category-le-monde-du-jeu-game-trends-and-styles","tag-intello-theory","tag-vallee-des-mammouths","tag-lost-temple","tag-mission-planete-rouge"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p2HNOP-ml","_links":{"self":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/1385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/comments?post=1385"}],"version-history":[{"count":59,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/1385\/revisions"}],"predecessor-version":[{"id":6778,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/posts\/1385\/revisions\/6778"}],"wp:attachment":[{"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/media?parent=1385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/categories?post=1385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/faidutti.com\/blog\/wp-json\/wp\/v2\/tags?post=1385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}